Zardnaar
Deity
Only born-in-purple will do.
Half the fun of Paradox games are playing the minors. France nah Dithmarscen or death.
Ottoderps. Nah give me Byzantium or Athens if you're feeling like a challenge.
Only born-in-purple will do.
Well, played a bit more and finally reached baldur's gate city which was my main target. Hardest part was to figure out you must enter in the portal in three turns or get turned into an octopus in that fight in the rest camp just before entering the city map. It is nice to make the players think but sometimes the game explains too little.Got bored of bg3.
I have played many old RPGs. I think you will be happy.Have you been fan of BG 1 and 2? I am worried, because I like BG 1,2 too much and I feel that I have to be dissapointed. I am really curious about turn based combat and skill usage.
I have started Divinity Original Sin 2 to get an idea. Still on ship.
I would have thought Kyriakos would play the Doux of Thessaloniki, make Thessaloniki the center of power within Byzantium, and, when the time was right, usurp the title of Emperor for his own line.
I think my first-ever CKII game was in the demo version as a duchy within Byzantium, which would mean as Michael (the future VII) Doukas, and it was a fun time. I agree that starting as a superpower Byzantium would be boring, but playing in the hot mess that the more chaotic periods of the empire can be, as a mid-level vassal of the Emperor, can be quite enjoyable. Rebuilding after Manzikert or the 4th Crusade is also an interesting idea.
In my game, Byzantium has finally calmed down, after a 20-year period of turmoil. Gennadios "The Black", kinslayer of his own family, survived two serious challenges to his rule, but apparently weary of near-constant conflict, finally acceded to a faction demand to put an Isauros princess on the throne. Sardinia revolted against her, but by and large the vassals seem to be glad to finally have a ruler who isn't an infamous tyrant in charge.
Partially agree, but for a first game, I'd recommend a duke. The sense of overcoming obstacles is certainly greater as a count, but while you're still figuring out the game, it's better to have a few territories and an ability to bounce back more easily from poor decisions.Byzantium still fairly easy as a Duke after a generation or two or even 1.
Count is more fun.
King and Emperor often means you've won already.
Baldur's Gate 3. I know the game has eschewed the age-old D&D Alignments system, and I'm fine with that. I also know the game allows you to steal from people and deal with the consequences, which I assume usually means getting attacked. It occurred to me as I was playing the other night that I'm not sure what the options are for playing the campaign as non-heroic. I was asked to go rescue someone, and I did, because I'm choosing to play that way, but as I was heading off to find the quest marker it occurred to me, "What if I'd said no?" I assume I just wouldn't have gotten that mission. Are there missions I'll end up turning down because I'm choosing to play a benevolent character? So far, I don't think there've been a lot of missions I've turned down. I haven't been asked to assassinate someone important, or been offered a map to break into a village church's sepulcher. Can you be 'evil' in this game? Can you become some kind of 'Sith lord' or something? Or does being 'evil' just mean being a [donkey], with no upside, as is so often the case in RPGs? It'll be interesting to start a new game, and try to do everything the opposite of how I've done it so far, just to see what happens.
Okay, good example. I didn't do that. Are there different rewards? Does doing that have an effect on the narrative going forward? That's the sort of thing I'll try doing completely differently on a later playthrough.There are some very evil options. I haven't really gone down that route but for example
.Spoiler big Act 1 spoiler :you could side with the drow and goblins and destroy the Druids Grove
The example given will affect which place and its merchants will be available to you and there is a companion associated with each. You can't recruit both of them.Okay, good example. I didn't do that. Are there different rewards? Does doing that have an effect on the narrative going forward? That's the sort of thing I'll try doing completely differently on a later playthrough.
I was also thinking about a conversation I had with Karlach, where it seemed like I could've maybe encouraged them to lean into being a demon. I don't remember the specifics, now.
We'll be in Cologne for Gamescom 2023, and while we're in the area we'll be doing a fan meetup! If you'd like to meet Chris, Jonathan, and some of the other Path of Exile game designers, come along and say hi!
The details for the fan meetup are as follows:
We have a reservation for 40 seats outside in the beer garden. A selection of food (including vegetarian and vegan options) and drinks is available for purchase. You do not need to make a reservation, if we exceed the number of seats, we can fan out to the park which is adjacent to the beer garden.
- Date and time: Tuesday 22 August at 7 pm (CEST)
- Location: Stadtgarten Restaurant
See you there!