NASAROG
Prince
I agree with much of what you say but point 11. I like 1upt, I just wish the A.I. controlled it better. By having layers to the combat scenario, I think it might make it better, but we shall see.
On a gameplay level, there's no need to scrap wonders: they're rewards for investing in something (getting the tech first and sinking lots of hammers into it).has anyone yet broached the topic of Wonders in B.E. ?? because it seems to me that, in the context of a brand new world, there won't be Wonders in the traditional sense? maybe there will be like advanced high-hammer-cost alternatives to basic bldgs like Libraries/Granaries/etc
has anyone yet broached the topic of Wonders in B.E. ?? because it seems to me that, in the context of a brand new world, there won't be Wonders in the traditional sense? maybe there will be like advanced high-hammer-cost alternatives to basic bldgs like Libraries/Granaries/etc
I will copy-paste a lot from another topic by Sulla with some good points.
I was excited at the prospect of 1 UPT, but in practice (granted this is based on the very little I played the original iteration of Civ 5 and they've likely improved some things since) it added too much micro management, and I really missed strategic elements of being able to stack units. Not stacks of doom mind you but specializing units in certain ways to protect others, building fortresses at chokepoints with a few defenders, stuff like that. I just did not feel 1 UPT was an upgrade but a downgrade. In hindsight, I wish they hadn't tried to fix that which wasn't broken. There could have been many ways to tweak gameplay to limit the "stack of doom" scenarios while still allowing the stacking of units. (ie, in Civ 1 where killing 1 unit in a stack destroyed the entire stack as long as it was not in a city or fort.)
Yes I know, this will queue 10x more defenses of Civ 5 and how it is so much better than it was at release. Realize that the majority of the people that still post here are those that either liked Civ 5 enough to stick around and give it another chance or those that have primarily only played Civ 5 out of the Civ series. Those such as myself who hated 1 UPT and Civ 5 at release so much that they've basically been in "Civ hibernation" waiting for Civ 6 are not going to come around much.
That said, I'll probably still give this game a chance. It's been so long since I played Alpha Centauri and vaguely remember the combat being a bit different than that of Civs anyways.
The ridiculous amount of penalties for building new cities, and how tedious it was to keep global happiness high enough to build a wide empire.
CivBE should not have this. Also as much of the OP says, why has the AI in these games declined so significantly since SMAC?
How to make CivBE perfect, take 90% influence from SMAC, 8% from Civ IV, 1% from Civ II, and 1% from Civ V.
And done.