What's the earliest you've seen the AI complete the MIDS

Johnpecan

Warlord
Joined
Jan 16, 2008
Messages
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So I was trying out some variations on my SE/WSE game and I ran into someone beating me to the mids in 950BC! I think this is the earliest I've ever seen them built.

This was on Immortal difficulty. It turns out Shaka was the one who completed them. Anyone seen them built earlier?
 
What difficulty had you seen them built in the 1000s? I've never seen them built as early as 950 BC playing emperor mostly. This was my rude welcoming to Immortal I guess!
 
They got it on Emperor. It was pretty flukey, but with the metal/stone/hills in their industrious capitol I can see it. It was a couple weeks ago and I took it fairly early, so I don't remember 100% who it was...I think Qin.
 
Like turn 62... Augustus Caesar...on Noble.

Fortunately I was trying for a CE, if I had been running a SE I would have quit. But I ended up doing pretty good. (And Augustus ended up with like six cities...he had Justinian I right next to him spamming cities)
 
Yeah around 1400 or 1300s is the earliest I've seen as well. Typically 1000-500 bc though.
 
The earliest was 1800bc on monarch or emperor, can't remember.

I think a more interesting question is what's the latest you've seen them be available?

920ad, still available, on Emperor. Amazing.
 
What do you think leads to those situations with long-unbuilt Pyramids, Henge, etc.?

I hate those situations, because you're sitting there thinking "Do I touch it? Don't I touch it? Do I touch it...?"
 
probably a combination of things lead to certain wonders being left late. The ai personality make up of your game certainly contributes, you'll see far more wonders drop early in games with HC or Ramesses or Louis than you will in games where you have a group of people who never build wonders ever.

on top of that, ai may not have the resources they need/want in order to make a wonder worth while for them, or they may have other things to do, like spam units for a huge war of some description.
 
Start a deity game, start Worldbuilder, give Ramesses a capitol with good food and a stone resource, as well as decent production. They'll go before 1000 BC, I'm sure.
 
I've had them built by an AI at around 900BC once (Monarch). I've also had them NOT built until way into the medieval ages. It does not seem to be a wonder that the AI is specifically targetting, such as the Great Lighthouse, ToA, Parthenon, SoZ etc. which always fall quickly. I get the feeling that the Pyramids are low on their priority list, and they only built them if they have nothing better to do (which, of course, can always be the case on your map).

Unless my strategy calls for the Pyramids specifically (in which case I'm prioritizing them myself and hardly ever get beaten to them), I ignore them UNLESS I pop a Great Engineer which is then used to built the mids. Probably there is no better use for an early (BC) GE, except for maybe lightbulbing towards Optics if you need that.
 
Ive seen them go in the 1000s BC, usually to montezuma when it does happen, man does he love the mids and police state. On another note the other day I was playing and the great library went at like 75 BC on emperor, I was very surprised and thought about taking a screenshot. The good thing is the guy was isolated and sputtered out after that.
 
I don't really know what's the earliest mids-build-year, but I have the impression that the AI doesn't prioritize them too much.
OTOH I saw them still beeing open very late; once I was 5 turns away from liberalism when they were built :eek:.
 
I've had them built by an AI at around 900BC once (Monarch). I've also had them NOT built until way into the medieval ages. It does not seem to be a wonder that the AI is specifically targetting, such as the Great Lighthouse, ToA, Parthenon, SoZ etc. which always fall quickly. I get the feeling that the Pyramids are low on their priority list, and they only built them if they have nothing better to do (which, of course, can always be the case on your map).

Unless my strategy calls for the Pyramids specifically (in which case I'm prioritizing them myself and hardly ever get beaten to them), I ignore them UNLESS I pop a Great Engineer which is then used to built the mids. Probably there is no better use for an early (BC) GE, except for maybe lightbulbing towards Optics if you need that.

Where do you get the engineer from? There are only 2 ways:

- Oracle slingshot, where you take MC from Oracle, prechop some forests in another city and chop/whip a forge, so you can run an engineer and pop GE, before the capital pop a prophet. This is risky, because you must finish the forge in time and you need a philosophical leader. Another downside is, that you use your forests and population for a very expensive building, that you don't need that early.

- pop MC from a hut
 
- Oracle slingshot, where you take MC from Oracle, prechop some forests in another city and chop/whip a forge, so you can run an engineer and pop GE, before the capital pop a prophet. This is risky, because you must finish the forge in time and you need a philosophical leader. Another downside is, that you use your forests and population for a very expensive building, that you don't need that early.
As an industrious civ, build the Forge and Oracle in the same city. Chance of getting the engineer is less than 50%, but it's certainly possible.
 
True, but as industrious leader, you'll probably build the Pyramids. Of course, it still works for non industrious leaders as well. What I want to say is, that you cant pop the engineer just from nothing.
 
if you build the forge in less than 9 turns (which isn't that hard with industrious leader) the chnace is even bigger than 50% ;)

Each "source" is weighted equivalently when determining the GP type. So the fact that the Engineer specialist gives 3 points, and The Oracle only 2 doesn't matter.

Darrell
 
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