TAfirehawk
WoC Team Manager
This is the initial manual for the players to know what is changed and added.
Hi,
maybe I just overlooked it somewhere or maybe it just isn´t there.
A manual how to get WoC running WITH unloaded Mods.
A step by step info on how to make it work, so far I tried copying the files to the Modules folder as well as leaving them in the Unloaded Modules folder.
I would really appreciate some info on this.
Thank you.
Cheers
PS: I am no XML professional of any sort, meaning I am a layman, and would thus really appreciate a simple how-to.
K, did that, moved stuff from custom to normal folder that are not named "custom", after hours of playing I get a loadfreeze, meaning I can scroll but it just says "waiting for other civilizations", gave up after 1 hour of "waiting", tried several times, still haven´t got a clue why this happens.
No need to apologize!
You guys are doing a great job and given that this is work in progress I expect to have some issues poping up
Just keep it up
PS: Reinstalling WoC ... trashed that SVN explorer add on, it freezed my explorer whenever I switch to the WoC folder, doing everything with the exe and the dled files I got from the SVN for now.
"3.1 Master Load File
This is not a module, but a controlling mechanism how to load modules, their order, and if they are loaded at all. You can define here several sets in each MLF so you dont have to change your set all the time, instead you just choose the set you want to load (later in WoC development this will also be used to keep save games compatible for loading after you had a different set loaded upon game start. Well give a short explanation for the tags.
MLF_CIV4ModularLoadingControls.xml
o DefaultConfiguration
This tag will allow you to select the configuration you wish to load. It must match the Type of the configuration
o Description
Thus far, this tag isnt used, but will later be used to show in the CIVILOPEDIA to visualize the loaded modules to the player
o Directory
This tag must equal the directory name of the module you wish to load
o bLoad
Allows you to disable/enable the loading of any module without removing them either from the modules directory or removing their entrance from the MLF file itself. Instead, you just flag this to 0 if you dont wish to load any specific module
"
OK..
I partially answered to myself, renaming the "MLF_CIV4ModularLoadingControls.xml" file...
the game launches without any error
so... my genius tell me that function is not activated yet...
next time i won't spend an afternoon trying to understand it....
i think i read a v1.1 would come, hope it will be inside...
that MLF is looking like a nice system !!!
any idea why i get pink color on any inew tech/unit... icon, and on new 3D textures???