World Builder rules

Elite999

Chieftain
Joined
Nov 26, 2015
Messages
42
Location
Finland
An idea popped to my head, when I was trying to "bend the rules" to the maximum,
I mean, the World Builder should only load/save maps the size which the game can open.

So far I`ve come up with 212 x 128 map, it opens in the WB, but the game crashes if you try to play with it.

So, I think it would be best if Civ VI WB would incorporate this "restriction".

I hope (I think) it will be a 64-bit game (and the WB with "copy-paste" options).

Hexes vs. squares are won by hexes 100-0 (IMO, makes the game more organic, more real).

I think there could be an option to use "relaxed rules" regarding the map size (there should be a basic max. map size, but when this option is ticked, you could do a gigantic map, to the fullest extent of the game).


EDIT : There should also be an option to change the map orientation from horizontal to vertical (handy when doing separate continents).


Ideas how to develop WB further are welcome over here.
 
More of this "restriction", You could always make a map of size "anything", but when trying to save the map, then the WB would warn you, that the game won't accept this size, "do you want to continue?".

So, when the size is "correct", then there would not be any warnings.

Perhaps like that.
 
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