Hi. everyone.
There're 16civs in standard sized map.
And you'll start in medieval ages - 600AD.
There has been placed many units and cities in all civilizations and barbarian civilization.
You might feel that it is narrow a little.
I have already tried some world maps, but I always get tired to settle many cities.
And in many cases, the world that existed there completely lacked a real feeling.
First, in a vast map it is necessary to go across the sea or land spending many years for fight.
Secondarily, the city increases, and a lot of cities become poor cities without
individuality in a vast map.
Thirdly, it feels like working rather than playing a game.
There are good point for a vast map a lot. However, a small map for me played easily.
Moreover, I thought that it was able to solve the above-mentioned problem by the effort and the device.
There are a lot of resources in each city, and the presence of one city will decide the future of the civilization in this scenario.
In additon, because the distance between the civilizations is short, I think that the fight becomes the candescent one.
I will have arranged the city from a geographic, strategic, historical viewpoint.
However, I do not think that it will surely be satisfying to all the people.
And, all I worries most is about setting of religion and the friendship degree.
First of all, I will have to explain myself.
I am a usual university student, and I am not man in the sphere in English.
Therefore, I fear I might transmit the description in the future in the meaning that I do not intend.
I am not believing in a specific religion though I am not an atheist.
Moreover, there is not a prejudice to a specific nation either.
It is as knowledge also for the friction between a present, past
nations.
So, in this scenario, I do not intend to cricicize or look down on specific religion or nation.
I made this scenario while repeating the test play.
At first, there was no setting concerning diplomacy and the religion
in the scenario.
Let's concretely say the result.
The French became a buddhist, and the Arabia people became a Hindu.
Moreover, when all European nations were made a Christian, a national confrontation had not been caused in Europe at all.
And, it remarkably lacked the play balance.
The war potential balance between the religions was attempted by making the sphere of influnece of Eastern Church Judaism for the Christianity.
Egypt and India have always entered the state of leaving others far behind because these AI frequently does the technical exchange with AI.
Also as for the United States, the progress of technological development is originally early from a vast territory and a peaceful geography condition.
Moreover, it gains a lead too much on other civilizations when a peaceful diplomatic condition joins.
Therefore, very disadvantageous handicap for some powerful civilizations in diplomatic setting.
Moreover, a dangerous situation will be made abnormality as a whole.
It is because the war is caused frequently as well as the history.
My two big purposes.
They are an expressions of the real world, and good play balances.
A lot of sacrifices might have been put out to achieve these two purposes, and the unpleasantness be given.
I repeated the adjustment ..exceeded 100 times... However, I do not think that this still became a finished work.
There might be a lot of negative aspects.
The reason why I contribute this here is simple yet.
It was because my friend who played this said this is interesting.
I want you to enjoy it also.
(About the image below. The first is a global map when you load this.
The 2nd and the 4th are the one when I play with the America.It is 1929AD.
The third is the one when I play with Russia.It is 1888AD.)
There're 16civs in standard sized map.
And you'll start in medieval ages - 600AD.
There has been placed many units and cities in all civilizations and barbarian civilization.
You might feel that it is narrow a little.
I have already tried some world maps, but I always get tired to settle many cities.
And in many cases, the world that existed there completely lacked a real feeling.
First, in a vast map it is necessary to go across the sea or land spending many years for fight.
Secondarily, the city increases, and a lot of cities become poor cities without
individuality in a vast map.
Thirdly, it feels like working rather than playing a game.
There are good point for a vast map a lot. However, a small map for me played easily.
Moreover, I thought that it was able to solve the above-mentioned problem by the effort and the device.
There are a lot of resources in each city, and the presence of one city will decide the future of the civilization in this scenario.
In additon, because the distance between the civilizations is short, I think that the fight becomes the candescent one.
I will have arranged the city from a geographic, strategic, historical viewpoint.
However, I do not think that it will surely be satisfying to all the people.
And, all I worries most is about setting of religion and the friendship degree.
First of all, I will have to explain myself.
I am a usual university student, and I am not man in the sphere in English.
Therefore, I fear I might transmit the description in the future in the meaning that I do not intend.
I am not believing in a specific religion though I am not an atheist.
Moreover, there is not a prejudice to a specific nation either.
It is as knowledge also for the friction between a present, past
nations.
So, in this scenario, I do not intend to cricicize or look down on specific religion or nation.
I made this scenario while repeating the test play.
At first, there was no setting concerning diplomacy and the religion
in the scenario.
Let's concretely say the result.
The French became a buddhist, and the Arabia people became a Hindu.
Moreover, when all European nations were made a Christian, a national confrontation had not been caused in Europe at all.
And, it remarkably lacked the play balance.
The war potential balance between the religions was attempted by making the sphere of influnece of Eastern Church Judaism for the Christianity.
Egypt and India have always entered the state of leaving others far behind because these AI frequently does the technical exchange with AI.
Also as for the United States, the progress of technological development is originally early from a vast territory and a peaceful geography condition.
Moreover, it gains a lead too much on other civilizations when a peaceful diplomatic condition joins.
Therefore, very disadvantageous handicap for some powerful civilizations in diplomatic setting.
Moreover, a dangerous situation will be made abnormality as a whole.
It is because the war is caused frequently as well as the history.
My two big purposes.
They are an expressions of the real world, and good play balances.
A lot of sacrifices might have been put out to achieve these two purposes, and the unpleasantness be given.
I repeated the adjustment ..exceeded 100 times... However, I do not think that this still became a finished work.
There might be a lot of negative aspects.
The reason why I contribute this here is simple yet.
It was because my friend who played this said this is interesting.
I want you to enjoy it also.
(About the image below. The first is a global map when you load this.
The 2nd and the 4th are the one when I play with the America.It is 1929AD.
The third is the one when I play with Russia.It is 1888AD.)