What does “Random settlement areas” option does?
As default in
WTP (or TAC or RaR)
Native Nations are
spawned by a
Upper North - Lower North - Central - Upper South - Lower South distribution. (My old "Geographically Correct Native Placement" feature from TAC.)
This is meant to have
Natives appear
at least generally in regions (considering North, Central, South)
where they fit historically / geographically. (e.g. no Inuit in Central or South America)
The
"Random Settlement Areas" deactivates that "geographic correct" distribution logic and thus the specific Native tribes
can be spawned everywhere.
It will then be
completely randomized again - basically using Vanilla spawning System for Natives. (So if you activate that option you might e.g. have Inuit in Central or South America.)
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Summary:
Default spawning of Natives in
WTP tries to match
Natives to
historically / geographically correct lattitudes.
The game setting
“Random settlement areas” however allows to still have
completely random spawning of Natives (as in Vanilla).
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I personally never activate the Game Option “Random settlement areas” myself.
(Inuits in Central America or Aztects in Alaska destroys my immersion.)
It is a setting for people that really want to completely randomized Native settlement areas - some people prefer it that way.
(It is of course less predictable then which Natives you might meet in different places - so more surprises.)
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Edit:
Thanks for pointing out that the
English text was
really unclear.
I corrected those texts now to be more specific and explain what it does.
The
German text in contrary was already
quite precise.
TAC was originally a "German community mod" that did not translate all texts properly into English.
And later in RaR and WTP nobody really took care of translations for such old texts either ...