6/10
The glamorous:
Reworked visuals and new music. Seriously, now I could sit and look at the map for hours, just listening to the wonderful themes and other sounds. Art and musical team - top marks, absolutely fabulous.
The good, including iterative improvements:
No more chopping abuse, yay!
Continents make sense now! Much more prone to coincide with respective landmasses, and when sharing the landmass, now there are actually mountain ranges nearby. Nice!
General rebalance of Governors seems to be nice.
I really dig the disasters!
Strategic resources also seem quite good, now they push you into much more interaction with other AI.
I dreaded the return of WC, but so far I like this implementation more than not. Duplicate voting seems interesting and not too predictable so far.
AI acts much more on emergencies, it now actually sends in units, although still very erratically, siege w/o melee support etc. They need to be taught tactics now.
Climate change and rising sea levels is exciting, needs further finetuning though. It takes too little to trigger it, too little time between the first stages. I think, add more stages and double the number of potentially flooded tiles.
Grievances seem so much better than WM, but need more aggressive games to evaluate. In my second game I'm warring, but also managing to keep friends, and other AIs come back to their senses much faster than before, a definite improvement!
Rockbands are fun so far, but when you think about it, they probably just add more busywork pushing them around. But I won't deny, staging "Modern Questions" on the Stonehenge site is fun
Power seems fun too, but the problem is that in principle you still do not need factories.
Long awaited railroads are a bit underwhelming, although added mobility seems nice, they come almost too late to make real impact. The industrial revolution remains without a spark.
I still hadn't the chance or need to build a canal or a mountain tunnel or a solar plant or a seastead, etc. can't comment on that. Or a neighbourhood. To say nothing about GDR.
The bad, to downright ugly:
New pillaging yields. This is just pure nonsense, absurd. Please, make it go.
In relation, the general tech/civic pace. I completed one game so far, played on Emperor for pure fun and won CV before even touching the new last era. Progression is still way way too fast.
And for conclusion - the old "friend" - the User Interface. Still awful, rock bottom of the franchise, booo! UI mods imperative if you want to save you sanity and time. It seems, that UI is lost cause at this point.