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Quintillus

CIV 7 DEV Exclusive Interview - CAN WE PET THE DOG?, Balancing, AI changes and the Paradox of Choice

00:00 - Intro
01:02 - Is there something from previous Civs that you miss that was taken away in Civ 7?
03:15 - How many narrative events are there in the game? How hard was is it to come up with the payofs of them?
07:26 - Does the AI only just have cheats on Deity to make it harder or has the AI improved to make better decisions?
13:30 - How do you think the new mechanics age transitions, rubberbanding, etc helped with the Late Game problems of Civ?
16:55 - Do you think players will get paralyzed by too many choices with the new Civ switching mechanic?
19:42 - How hard was it/is it to have to balance the game with the introduction of civ switching?
23:24 - Can we pet the dog?
 

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Civ7 - First video looks from August
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Quintillus
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