Recent content by 12agnar0k

  1. 1

    Civ V Beta 1

    Well, If I remember correctly, if you re-conquer a previously settled city, it won't annex, i.e you take control of it without the whole "courthouse" to remove it being occupied, as it notices that you were the original owner, so no I don't think you can puppet/annex/raze it, the three normal...
  2. 1

    Console Version to come soon?

    the game isn't coming out on consoles, but yes it does have that console UI look, now is that a bad thing? Certainly not, it just means they have made it user accessible, like they have to if making a console game.
  3. 1

    Has Anyone Seen the Barbsrian king?

    that early report was slightly misinformed, they probably meant camps, and weren't aware there were multiple camps.
  4. 1

    Defense against Guided Missiles

    Ahh the missile age, all units that are not a missile are basically big red bullseyes.
  5. 1

    They gotta fix cultural victories

    In the HOF gaunlet 1, you should find some tips to winning cultural, and even how to exploit to get the win faster. Basically it is a challenge yes, because you have to concentrate on culture a lot to get enough to win, certainly with the time restriction in place. You can't "own" too many...
  6. 1

    Spearman vs. Tank alive and well!

    So what your trying to say with your first post that Spearman vs Tank, isn't still in the game. Well we already knew that ^>^.
  7. 1

    Civ V Beta 1

    Research you puppets !!!! :D, I played this again but the game crahsed and I never bothered loading the autosave so I guess the save is lost :P, but I went on the war path early and conquered the continent within 100 turns. Fun fun :D.
  8. 1

    Screw Scouts - build Warriors

    Tbh, this is not a very good discussion, why don't you discuss whats better out of steak and chocolate. Their both great, but at different things and for different reasons. If you want to explore more early on, try to meet the city-states first for +15 gold extra, or find more ruins than...
  9. 1

    The "joke unit" is totally imbalanced

    What the hell is wrong with your picture lol.
  10. 1

    Negative income disbands units, too

    If you are over -5 gold per turn it will disband units, the first I heard of it was when my gold reached 0 and I was at -14 per turn, the game told me about it, so I then traded for gold per turn income diplomatically and survived :D. Its not crazy like Civ4 maintenance where by you could lose...
  11. 1

    Civ V Beta 1

    I never said that it wasn't, however it causes the bug where by Past Culture saved up can get you more policies after a social policy decrease. Their are a couple solutions to this, my favourite one thats been come up with is Policy Points, where by instead of maintaining say 600/400 culture if...
  12. 1

    Civ V Beta 1

    "Future Culture" however is not needed in the explanation, "Future Social Policies" Implies that. The fact that "Past Culture Earnt can be spent on "Future" Policies because of the ability to simply not spend it, is what causes the bug. Obviously the developers did not make the distinction, it...
  13. 1

    Civ V Beta 1

    Well as far as camel archers go, (all mounted ranged units for that matter), If your main rival is Siam, don't bother building camel archers, just when I was getting my unique unit out, Siam who must have teched to chivalry earlier declared war on me and he had his UU, the Elephant with 22 str...
  14. 1

    Civ V Beta 1

    Its not just you, In my game because I wasn't playing for science or a big empire I was outmatched, I think with cultural victory the challenge is surviving long enough to win :d.
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