Recent content by Aa602213x1023

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    [NFP] Community Monthly Challenge

    That is simply amazing, @Saxo Grammaticus. I think you and @Bangau are playing Civ VI chess while I'm playing Civ VI checkers!
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    [NFP] Community Monthly Challenge

    I think it was deity for both of us--more detailed settings for my attempt are in the screenshot here, and Saxo's look to be here, in case anyone is curious.
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    [NFP] Community Monthly Challenge

    Your wish is my command! I tried the same map without the mod this time, and came up one short of my previous mark: this time I had 14 wonders at turn 175. The limiting factor proved to be not so much production in the city, but the number of available tiles. I could have built at least one...
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    [NFP] Community Monthly Challenge

    I gave this a whirl with China and came up with 15 wonders at turn 175. A screenshot and the game settings are below. This comes with a significant caveat, though. I remembered after I started that the normal handful of mods I usually play with includes one that allows for the removal of...
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    [NFP] Community Monthly Challenge

    Hats off to Bangau. I tried one more time and hit Climate Change Phase VII at turn 202; Bangau's Turn 196 is impressive indeed! Thanks for thinking of a fun challenge for this month. I always like these sorts of creative ideas as a way to keep the game feeling fresh. Also, I'd forgotten just...
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    [NFP] Community Monthly Challenge

    So sayeth the Wiki: Practically speaking, I think this means the per civilization amount of CO2 required to advance to each phase is the same. For example, a "Duel" map has 2 civilizations, so each civilization must produce 250,000 units (500,000/2). A "Small" map has 6 civilizations, so...
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    [NFP] Community Monthly Challenge

    Inspired by the recent posts, I tried again, this time playing as Germany against some opponents with strong science bonuses. I did slightly better, hitting Climate Change Level VII on Turn 239. The Hansas were excellent for production in my cities, and I had a Coal Power Plant in every city I...
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    [Vanilla] How is score/ranking calculated

    Here is the calculation for how score is calculated, both in vanilla and post-expansions: https://civilization.fandom.com/wiki/Victory_(Civ6)#Score.2FTime Winning really fast won't help you get to 2.5k. To do so, you really need the maximize the size of your empire to accrue points for...
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    [NFP] Community Monthly Challenge

    Here is an attempt at the Community Challenge for June. I hit Climate Change Level VII on Turn 251. In the abstract, maxing out climate change in 1700 AD seems pretty fast, but I have no idea how this will look compared to other entries. I may try again playing as a different civilization or...
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    Strongest a la Carte Civs

    For a very narrow circumstance, I'd pick Norway (Stave Church) + Jayavarman VII (Monasteries of the King) + Russia (Mother Russia). The idea here would be to pick up Dance of the Aurora and then surround your Holy Sites with Tundra Woods. With a Stave Church, a Holy Site in that position would...
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    New Spain (sort of)- intentionally avoid district adjacencies?

    Unfortunately Feed the World and Work Ethic are mutually exclusive. I did pick up Gurdwaras for some extra food, though, and with Wisselbanken and Democracy, my international trade routes helped with growth as well.
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    New Spain (sort of)- intentionally avoid district adjacencies?

    Using missions with Work Ethic and one of the pantheons for boosting a Holy Site can actually be an ideal situation for Spain, I think. For example, my first game after the April patch I was playing as Spain on the TSL Huge Earth map. After starting in the Iberian Peninsula, I decided to...
  13. Spain Mission 1

    Spain Mission 1

  14. Spain Mission 2

    Spain Mission 2

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    August 2020 Update - Patch Notes Discussion

    Thanks for the suggestion. I don't have that particular mod, but I disabled the mods I do have, and the new Natural Wonder feature is now working.
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