Recent content by Aaroc

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    Food Economy - Tradable Bonus Resources

    I've always wanted the ability to transfer food from on city to another, or even production from city to another (those I suppose the latter can kind of be done via rushbuying). I think I would prefer the method of having buildings that consume the resources rather than one that can be built in...
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    NiGHTS: General Discussion

    I loaded up your NiGHTS mod last night and I must say that it's wicked fun. I do have a few gripes though. Maybe it was just the map that I got (because I like playng with abundant resources turned on), or maybe I wasn't quite expecting the population growth that I ended up getting, or whatever...
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    Difference btw: Railrode, rode, route to mode.

    Exactly. So long as you can traverse from the capital, on ground, using only tiles that have a railroad on them, in any path, you have a "railroaded" trade route. Again, you hit the nail on the head here. You do not need to connect mines or anything else, other than cities, to the railroad...
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    BuShiDo - the Way of Exploit - Tackling 1 vs. 7 Deity Standard Pangaea

    They do share techs. So if one of them pops a tech from a ruin, they all get the tech. They cannot, however, sign RAs with eachother because they are all on the same time. It's is still unclear as to how they gain their technology. That is, at what rate they gain science. I don't think it's a...
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    Difference btw: Railrode, rode, route to mode.

    I think you missed my "fully railroaded" comment, or you missed the meaning of it. Take this example: three cities, A is the capital, B is a city, and C is a city, - is a tile with a road, = is a tile with a railroad. A===B---C In this example, B has a fully railroaded trade route, but...
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    Just tried my first serious deity game...

    The AI start with 2 Settlers; as well as 2 warriors, 2 workers, and a scout.
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    Difference btw: Railrode, rode, route to mode.

    Roads cost one gold per turn in maintenance (unless you are Inca or have some social policy that reduces this) and they establish Trade Routes between your cities. Railroads cost 2 gold per turn (again, unless you are Inca or have some other maintenance reducing thing) and they also establish...
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    What the AI thinks of you - and why

    I've only ever seen Montezuma as AFRAID, and it basically means that you have a bigger army than they do, and they are afraid that you are going to try to take them over. While AFRAID, Montezuma will constantly come to you between turns simply to lick your boots and beg that you "Take pity on...
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    What the AI thinks of you - and why

    Strangely enough, I started an Archipelago game last night and ended up with myself and Bismark on the same small island. I managed to take him out before meeting any other civs. Unfortunately, Mongolia was on his own large island, and has about 20 cities in the mideval era, and I've spied about...
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    What the AI thinks of you - and why

    The same thing happened in one of my recent games, though in completely different context. France and I were aparently both going for a Cultural Victory, but he beat me the the Christo Redentor. Babylon, who I had been at odds with for several long millenia was in between us, so, at the request...
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    BuShiDo - the Way of Exploit - Tackling 1 vs. 7 Deity Standard Pangaea

    The AI should be hard-teching faster on teams than they would on their own, but I'm also pretty certain that they can't sign RAs with eachother, so that should slow them down somewhat. Keep an eye out for RA popups. I could be wrong, but I'm fairly certain when I attempted a team game, I was...
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    Open Border Question.

    In my Egyptian Culture game, I had Nebby on one side and Monty on the other. They went to war one time and couldn't really fight eachother because, obviously, I was in the middle. Monty had given me open borders in a luxury trade (because he didn't have much money at the time, and I wanted to...
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    Where to start?

    I haven't really figured out when a good time to settle a second or third or fourth or etc. city is myself. I always find that I end up building my settlers too slowly and the AI will grab up the land that I had wanted for myself; Usually on a happy resource that would have helped with my...
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    Where to start?

    I'm not a great player, but I've gotten to the point where I can mostly comfortably win on King(5) difficulty. ONe of the best pecies of advice, I thin, that can be given, is to decide on you potential victory condition by the time you hit the classical era; Preferably before you place a second...
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    Diplomacy by numbers - spreadsheet

    I think Religion might have some bearing on how likely they are to go for a cultural victory. I'm not really sure how forgiveness works. I noticed that Nebby has a very low forgiveness score, but he DOW'd me once and we fought for many many years (I was going for a cultural victory and didn't...
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