The unpacking of the cities has made the maps feel much smaller. Gone are the days of truly grand strategy and empire building. The game plays more like a city builder, with zero challenge and way too much map clutter.
But I do like several of the new mechanics, including treasure fleets -...
Well, my personal belief is that if you can give the player an option, then give the player the option.
If I want to remain a nation called Rome, why not let me?
I voted 0, but not out of 'hate'. I think the game could be fun for many current civ fans.
Alas, for me, the franchise continues to head in a direction that I do not find appealing. But I might recommend it to others.
These seem to be interesting ideas for dealing with perpetual civ issues, and I like them in general.
I cannot help but wonder, if each age is a reset, what do I gain from taking names in an age that isn't the last?
There is some sort of accomplishment throughput isn't there?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.