Recent content by Airey

  1. Airey

    GS gameplay mystery

    Or just denfend and pillage, more efficient. Sometimes it's better not to take AI cities. Set goals of what you want to gain through war (passive or aggressive). Reevaluate what you have gain (vs what was invested) after 44t of warfare.
  2. Airey

    Age of Abundance Discussion Thread

    wow that's crazy fast~! :worship:
  3. Airey

    Age of Abundance Discussion Thread

    Just curious how many turns it took you to win? After shaving 50 turns off. On lower difficulties, Saladin alone isn't able to generate enough faith to sustain 5+ relics. Probably bring Egypt into the mix. Would it work if we were friendly with Arabia and have a city with no religion. Wait...
  4. Airey

    6oTM 171 AAR

    Wow,that's pretty clever.
  5. Airey

    Do you like hydroelectic dams?

    I agree with Derrick,it comes too late in the game. Sure the bonus looks nice, by the time districts are done. The game is nearly finished. There are more efficient way to use early hammers than building a dam.
  6. Airey

    How do you control the "one more turn" urge?

    It's a love/hate situation for me. I think most people complain about things they care about 😅
  7. Airey

    Wonders in Lego form (MOC)

    wow 😲 looks amazing
  8. Airey

    Making the jump from King to emperor

    There goes my weak attempt of trying to be funny :xmascheers: I agree, it's one of those high risk high reward speed-run strategy. The plus side is we don't need to be worry about walls, getting an early AI CAP and their cities (2 more on diety) with good resources. The down side is it...
  9. Airey

    What should we consider as exploits?

    Even without mod, players can milk off the AI by repeatedly buying and selling one AI strategic resources. (ie. AI buys at 18 GPT and sells at 14 GPT). This cycle can be started as soon as either an AI or player has 40 in stock with enough GPT. There are many ways to get early cash "legally"...
  10. Airey

    Making the jump from King to emperor

    These are really sound advice. I too agree that one should think macroscopically rather than being trapped into micromanagement or using cookie cutter strategies. Even better than that:rotfl: use the lens filter and settle the cap right next to an AI's cap, DOW and fortify the Warrior...
  11. Airey

    6otM170 Announcement

    This is great, thanks for sharing! I assume you mean this: Just go to options menu and turn it on:
  12. Airey

    What happened to civtrader?

    probably started a family 😇 (jk I don't know him personally) that's what happen to my friends
  13. Airey

    6otM170 Announcement

    at Prince difficulty, AI don't trade for ridiculous amount of cash for lux at the beginning. thus my thinking is to move the settler into the forest area (NE), and look for lumps of wood tiles (preferable 4 or more). conservative alternative is 1 SW on the 4 food sugar tile, and lock on the...
  14. Airey

    What should we consider as exploits?

    You're welcome. Usually I expand normally and keep this on the back of my mind, re-assess when the situation arise. It requires an AI not settling down their 2nd city 20 turns into the game, not something we can control. Regarding to selling/gifting cities for other victory types. The pros...
  15. Airey

    What should we consider as exploits?

    an example from Gotm 117, use a builder to block Dido from settling her 2nd city. at Immortal the AI gets a free builder once he/she gets a 2nd city (settled or acquired), better in Deity as AI grants 1 settler and 1 builder, which enables player to setup 4 core cities by t30. in 6 turns...
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