Recent content by alexman

  1. alexman

    People's experience with "City Site Density: Medium"

    Unfortunately, there is currently a bug where the AI does not declare war on tribes in order to expand. This issue has been addressed in the public test version, in case you want to give the setup another try there. On the other hand, if you see the AI not claiming completely vacant sites, or...
  2. alexman

    Units on sentry do not train while sitting on ranges/barracks?

    That's not by design, but I haven't seen it. Do you have a save?
  3. alexman

    How are folk finding the release version?

    Taefin, a lot of the issues you discovered were addressed in tomorrow's update. I would be curious to see whether you notice any AI improvement.
  4. alexman

    Help improve the AI

    Thanks for the feedback. The AI has definitely evolved since the initial release. We should probably disable double victory for the AI, since they start out with a bunch of cities.
  5. alexman

    Help improve the AI

    Oh, the Barbarian AI is separate and not meant to be too sophisticated. Their units do not coordinate and they have no high-level goals. Barbarians are basically there just for you to satisfy your warmongering appetite until you run into other nations.
  6. alexman

    Help improve the AI

    The AI currently starts with more territory than it can defend with its starting units. It builds more units, eventually, but initially it's weak. This may change.
  7. alexman

    Help improve the AI

    Abegweit, thanks for looking into it!
  8. alexman

    Help improve the AI

    Thanks for the comments and the save files, everyone! Abegweit, I will try your method, but if you also have a save that demonstrates this AI weakness, please post it.
  9. alexman

    Help improve the AI

    Was it generic barbarian settlement, or a named tribe? And was the city site closer to you than to the AI? The AI currently is being generous at the beginning of the game, and does not settle generic barbarian city sites that are closer to other players. Is that a bad idea?
  10. alexman

    Help improve the AI

    If you have any saves that show the AI doing something stupid, please post them here. This includes silly unit movement during the AI turn as well as bad suggestions of what tile improvements or units/projects/specialists to build. Maybe together we can make a decent AI before the game is done...
  11. alexman

    Soren Johnson's Old World

    I believe the ship needs to be anchored in the previous turn to allow water movement
  12. alexman

    Annoying Progress Stopping Bug

    If this happens to you again, hang on to your save file and try loading it again the following week, with the latest version of the game. Bug fixes like this are being addressed with high priority and save files should be backwards compatible.
  13. alexman

    Funny Screenshots + Stories

    I'm sure any parent would agree that raising toddlers can kill you. The twos are not called terrible for nothing...
  14. alexman

    Should I buy Old World yet

    It's true that there is missing art, and the game is a work in progress in general. However, with weekly updates to the early release, it's a great chance for your feedback in these forums to make a difference in the finished product.
  15. alexman

    Tips/guide to tech trading?

    Hmm, the AI will pay more gold than the commerce you need to spend to research it, if you have libraries, etc. However, you can also get that same amount of gold with less commerce, if you have markets, etc, so it evens out...
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