Recent content by alh_p

  1. alh_p

    New Version - January 29th (1-29)

    Thanks guys, really interesting to read all your thoughts! Yes, that's basically it. Even if going domination, you really have to have a solid core of cities to sustain the troop production, tech and culture to avoid being out-matched down the road. I dabbled with domination in vanilla but...
  2. alh_p

    New Version - January 29th (1-29)

    @Gazebo I just wanted to say I have had a couple of epic games of VoxPop with the latest patch and, while I've been a fan of it for over a year now, I am more than ever impressed with the scale of you and the team's achievements. I only play SP games and no harder than King, but there is really...
  3. alh_p

    Sooo... Happiness.

    Kind of, yeah. I found this change initially difficult but my strategy (also not at harder levels than king!) is now just not to grow my pop that high. I'm assuming that limiting pop growth reduces your exposure to the risk of larger swings in happiness. While still aiming to be world leader in...
  4. alh_p

    Where do Great Person Improvements get placed?

    I first noticed this because the AI was doing it, making 'super tiles', as the resource + GP improvement offers huge yields - and larger yields from fewer tiles creates greater pop efficiency, and more space for specialists. In VP, a developed farm network is the only clear cut example where I'd...
  5. alh_p

    Difficulty Level of Civ6 GOTM's?

    Noting @ShinigamiKenji 's comment, I think it's still a a good idea and that maybe bonus points or something for doing this could be interesting. I'd suggest it be in addition to the current stipulated VC type. It could certainly add more flavour and a potential RP to a given civ's game, which...
  6. alh_p

    6otM07 After Action

    @whacker thanks for that explanation! @kcd_swede fair enough, I generally agree with you that I can't/don't want to take this too seriously, but for me to win in nearly twice the time as someone else is pretty staggering. I thought I'd done all I could but that appears to be quite wrong...
  7. alh_p

    6otM07 After Action

    I am in awe at your victory turn time. Also, I have no idea how timing BigBen, democracy and spaceport enabled you to build 4 spaceship projects (unless I'm mistaken) in 1 turn... Is this some sort of stack overflow exploit? While I'm at it, should Kwolek and Sagan be popped before a project...
  8. alh_p

    6otM07 After Action

    T302 SV Made 0 use of Norway's unique abilities or units. The map wouldn't have suited it much for the early conquest and i think all i might have done, had i built some longships, was discover the other continent sooner. Interesting to see how a SV can be won with a handicap (given Norway and...
  9. alh_p

    [Vanilla] Culture and Tourism Guide

    At the risk of camping this thread, I agree with you and thought that was a great reflection to come away from the guide with. That said, I also find the GoTM kinda encourages minimum turn time victories - to which this sort of min maxing, and the advice your guide provides, is essential. The...
  10. alh_p

    [Vanilla] Culture and Tourism Guide

    That's interesting. I was beginning to assume that whichever way you wanted to win CIV6 you basically needed to play the same way: build as many productive cities as possible and militarily beat down your opposition almost continuously. How did you develop Rome in that game? Were you doing ICS...
  11. alh_p

    Civ6 6otM 06 After Actions Report

    140/420 was indeed the number at the top of the culture victory screen. Sparta had 419 domestic tourists and Scythia over 300! I could have won this still if I'd war'd Sparta and Scythia, reducing their domestic tourists though I think I was even behind in tech... I replayed the game for my own...
  12. alh_p

    Civ6 6otM 06 After Actions Report

    Well I feel like a right novice. This was my first civ6 GoTM, first go on emperor and first real crack at a CV - and I am ashamed to say I gave up. I'm at work so can't remember the exact date but I gave up before T300, having unlocked social media and computers. Why did I give up? My culture...
  13. alh_p

    [Vanilla] Culture and Tourism Guide

    Thanks also for the guide, I shudder to think how much work went into it! I'm also currently playing GoTM6 but haven't yet finished, and its also by first crack at a culture victory. Putting the the UI aside, which is indefensible for how poor it is at informing the player about what they...
  14. alh_p

    Civ6 6otM 06 Opening actions

    This is my first GoTM in CIV6 and the first time i have played Russia or gone for a faith based culture win. I really appreciate this series and the work that goes into preparing and hosting them It helped me lot with CIV5. - Where did you settle your city? 1 west, above the sheep and cattle...
  15. alh_p

    Do you have to work the district tiles?

    I find specialists pretty confusing too. The UI fails to explain yields from district squares in the city view, so i can't see the output with or without specialists, and the civ'pedia is very vague. Don't specialists also generate relevant GPP as well as a district type dependent yield? And...
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