Recent content by AnAmericanCommunist

  1. A

    V41.2 Animals with my banner

    That worked thank you so much.
  2. A

    V41.2 Animals with my banner

    So I just started playing 41.2 and all the animals I have encountered have been displaying my banner, but acting appropriately to their animal faction. This means this is more of a cosmetic issue in my mind than anything.
  3. A

    [We the People] Bug reporting

    While playing with the development build I have found a bug in happiness. After My King declared war on the Portuguese, and I followed him in accepting the increased troops, my happiness everywhere plunged to 5 unrest per settlement. Looking in the popup window for unhappiness it says "??? by...
  4. A

    [We the People] Mod overview

    Is there a release window for those two updates? Not to rush you guys just wondering. And to everyone affected by this pandemic, stay safe and hang in there.
  5. A

    Making "Slavery" more interesting [IMPLEMENTED]

    Sorry for posting them in the wrong place. And thanks again for the amazing mod.
  6. A

    Improved Python Event System (Quests for Unit numbers) [IMPLEMENTED]

    Another Idea. "Costal defense force" Precondition: have 2 Galleons. Event: "Congratulations, now that you have a robust trade back to Europe, the King is asking that protect it from pirates. He asks that you be the first to assemble five frigates to guard your coasts and he will reward you."...
  7. A

    Making "Slavery" more interesting [IMPLEMENTED]

    Two minor ideas, runaway communities and native assimilation of runaways. First, could independent cities be founded, like the barbarian cities in BTS, by runaway African slaves? Second, could runaway slaves of all types go and join native communities (transforming into a brave whenever they...
  8. A

    Improved Python Event System (Quests for Unit numbers) [IMPLEMENTED]

    An idea for an event. "Education for the Masses" Precondition: build your first education building. Event: "His majesty is anxious for you to expand your education system in your colony. He sees that a well-educated workforce is a productive and profitable workforce. Be the first to educate...
  9. A

    Suggestion: "custom" civ

    So I am a complete Luddite, with no skill in code or computers. I just thoroughly enjoy this amazing mod. However, this intrigues me. How do you set this up?
  10. A

    Making "Slavery" more interesting [IMPLEMENTED]

    I love this idea. The concept of the Haitian Empire in this game is incredible.
Top Bottom