Recent content by Andreas Woolf

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    Fall from Heaven holiday wishes

    May the magic of Kylorin brighten your festive season... :crazyeye: <---- too much festive cheer! *Hic!*
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    FfH2 Bug Thread

    Patch "i" CtD when upgrading scout to hunter. Also CtD when moving a unit off a ship using the unload button (not when controlling the unit itself and moving it to land with num-pad).
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    Overpowered This, Overpowered That...

    Errr... I think he has it at number 6?
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    Battering Ram

    Just seems a little odd if you have a movement 1 unit create this, then suddenly the few soldiers taken from the main unit to crew it can suddenly run everywhere whilst pushing something weighing several tons? :crazyeye:
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    Battering Ram

    ...I'd be tempted to make it a movement 0 unit UNLESS there was a unit attached to it. After all, historically these things were SLOW.
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    does the mod team have a problem with women?

    ... I tend to think of it more as "shame" (english pronunciation) - more of a comment on their philosophy I suppose...? *shrug*
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    Acheron Outside City?

    Only thing I can think of that would cause this is someone capturing the city with a unit that can capture Acheron (hence moving it to the capturing units space outside the city). The civ that did this must have built the 'special' that creates the Stooges (forget the actual building) and also...
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    The Dragon's Horde

    Have you seen how many barb units that dragon normally has with it? BOTH spellings would be correct! *grin*
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    FfH2 0.32 Bug Thread

    Not having a problem (as such) - the file IS downloading, just very, VERY slowly.... *ZZzzzzzzzzz* :sleep:
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    Scions of Patria: Seeking ideas, feedback for undead civ module

    There's going to be a few 'fireworks' between these and the Amurites, aren't there? I mean, the previous favoured of Kylorin, now undead, and those he led from the Age of Ice... I see a certain amount of animosity - anyone else?
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    [Map script]Creation.py for FFH2

    Hmmm... The more I hear of this, the less likely I am to move to Vista. I've heard nothing but bad reports on it for MANY reasons.
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    Ruling the sees

    The "Greek Fire" would be a naptha-thrower (no greeks in FfH *grin*). As you say, the other would be a one-shot unit (maybe carried by others) that explodes/burns causing collateral damage in a similar fashion to Pyre Zombies... Grand Seeker has the idea - maybe make the naptha-thrower an...
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    Ruling the sees

    More ship options, taking into account some of the posts made, could include: Nautaloid (luri limit 1 UU: ship that is a golem version of a kraken?) fireships (unit: one-use, low strength, collateral damage, can attack in port) naptha-thrower (upgrade: gives blitz, available with...
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    Ruling the sees

    I may be wrong, but I think you can sentry them to auto attack anyone pillaging nearby tiles, and only within a range of 1?
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    Ruling the sees

    What about the ability to station frigates in a port (another option button when in dock) and give them the intercept ability that fighters do in vanilla civ4? This gives them an ability to protect shipping in their lanes (to a limitted range). The Lanun could have the same option in their...
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