Recent content by Andrew Livings

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    Sticky Mouse ? Clearing game cache ? How pls

    Oh yes, sticky mouse... I had the same problem on my PC using my unbranded USB mouse (with a temperamental scroll-wheel so it needed a replacement); well, a similar problem: if I didn't move the mouse cursor around the game would be very slow and units would move only a few frames every 2...
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    Interesting play variant

    Hi Skyer, Kudos for braving the civ2 executable. Mercator brought this to the attention of more scenario creators who don't really stray into the General area any more. As I see it you can best develop along three lines: 1. Removing simple restictions: money limit, event space limit...
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    Equally Useless Variant Release

    The original game lets you build 51 units from effectively 88 techs (excluding FT). With FW you have a potential extra 11 units from effectively 11 extra techs. (including plu). With TOT you have a potential extra 29 units (80 total) from still only 11 extra techs. Simply adding extra units...
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    Equally Useless Variant Release

    Well it's still a really good compilation for us lazy people. I'll stick with my rules.txt variants though. Wouldn't it be good if someone could come up with a definitive mod for the full game,4000BC-2100AD? When you think about the tech tree you have quite a few dead ends: CA, Fun, Lab, Rfg...
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    Ideas Dump

    Alternatively just use Civcity to change the production item of those Barbarian cities. But you've missed the point: the Barbarian AI cannot use air units as air units; it thinks them ground units and will not cross water.
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    Ideas Dump

    I dunno, I quite like the idea of a scenario where the world has to fight against a renegade USA. The only problem is having them as barbarians, as barbarians cannot use air units (they'll move around, but never cross water).
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    Flags of the Civs

    These are quite interesting, but I wonder how they'd look after resizing to match the space in the cities.gif file. :thumbsup:
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    Dainiji Sekai Taisen

    I never thought of that. Great idea :)
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    Units!

    Aliens and Predators.
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    A question for my TOT-editing peeps

    Mike, is your TOT mod pack available on-line, or would you consider sharing this? I have my own mod-pack that I designed ages ago for FW, and just copied that straight over to TOT with newer units graphics but without adding more units.
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    RED FRONT 1.5 Bug report

    That's interesting...this has previously been a non-fatal condition when it occurs in other scenario: the unit is created at those co-ordinates, but exists in a sort of 'third dimension' and cannot interact with the rest of the game. Maybe MGE is just less tolerant. And yes, this should be...
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    Queen's name

    Hermione. Doesn't that just say industrious and scientific?
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    FW or MGE??

    I prefer with, but half the time the designer's leave the job incomplete, and with unit sounds that is a real turn-off.
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    Question: prevent AI from setting new home city?

    Interesting tidbit all the same. Many thanks
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