Recent content by antimony

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    Having trouble figure this game out

    Plains hill under gold is a good city location. Of course on first playthrough you might not know about the wet rice, although in general on marathon you can afford moving a few more turns to get a better capital (here first worker is 6 turns less to build). You can also build warriors faster...
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    [BTS] How the heck do I approach this start? Coastal but no fishing start (Shaka Immortal Game)

    You have a decent chance for horse there. If not I would go at least mining after AH and maybe BW too. Production start feels slow otherwise? The good news here is you don't need Agri. But if you're isolated I suppose commerce first (pottery before BW) is better.
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    [BTS] Have to be brutally honest

    I think one more advantage for BW before AH here is that after improving the cow and gems, without BW or a new city, the worker doesn't have much to do for a while (could mine more hills but that would not have much impact).
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    Nobles' Club 353: Napoleon of France

    A correction re: my last reply to @Tecumseh1 Whether or not to split 2 food sources:
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    Nobles' Club 353: Napoleon of France

    @Tecumseh1 Related to great people planning I really like this explanation by @soundjata in the sitting bull immortal shadow game https://forums.civfanatics.com/threads/shadow-game-immortal-w-sitting-bull.683164/page-10#post-16486293
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    Nobles' Club 353: Napoleon of France

    @Gwaja
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    How is my start? (Noble)

    You have 3 improved tiles in capital, so from the current point I would probably grow back to size 3, then start settler and speed it up by chopping those two forests south of capital once you're done with pasture. That settler should definitely go for gold, you want the happiness and boost your...
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    [BTS] Overall approach for an immortal non-isolation map

    General not map specific comments
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    Hammurabi Deity Isolation

    I guess I should be more specific. What do you settle and work before reaching Masonry?
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    Hammurabi Deity Isolation

    @drewisfat
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    City Defense Discussion

    That seems correct, that explains why cannons are sort of affected by walls/castles even if they aren't in the same way as trebs/cats. So imagine a city with 60% cultural defense and a 100% castle. A treb only does 4% bombard on the castle. A cannon does its full 12% but it still takes 8.5...
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    Barbarian Challenge #2

    @Gwaja
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    How is my start? (Noble)

    The key advantage of 1SW of sheep for me instead of elsewhere in that area is instant coast trade connection, saving worker turns. Main thing is until you have the 3 or 4 cities up, capital focus needs to be settlers and workers, supporting with chops and whips. Granary can wait, though you...
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