I'm pretty sure these animations are done using motion capture tech. With the studio shut down they may not be able to capture new animations for leaders.
In any case leader animations are terrible for gameplay flow and I turn them off.
14. Germany - Hansa [4] (3 + 1) Gonna take two to kill it.
15. Greece - Acropolis [37]
24. Korea - Seowon [2] (5 - 3) purely just because anyone who thinks science is the only way to play is very inexperienced with the game and close minded. I think the whole fast science gameplay is bad for...
14. Germany - Hansa [22] - (21 + 1) I love high production mid game. I don't enjoy fast victories and I like building things.
15. Greece - Acropolis [35]
20. Indonesia - Kampung [14]
24. Korea - Seowon [10] (13 - 3) Its better than the pairidaeza, kampung, or suguba but since everyone is...
14. Germany - Hansa [20] (19 + 1) This district is so much not like the Seowon in the fact that it has no malus. It gets + 2 adjacency from commercial hubs, and like the Seowon is half cost. So basically its only half cost like the Seowon. In every other way its better.
15. Greece - Acropolis...
14. Germany - Hansa [26] (25 + 1) As a builder this is the best district in the game.
15. Greece - Acropolis [35]
18. Inca - Terrace Farm [15]
20. Indonesia - Kampung [23]
24. Korea - Seowon [17] (20 - 3) - Boring and nerfed due to all the better ways to get adjacency.
26. Mali - Suguba [26]...
3. Australia - Outback Station [5] - (8 - 3) = 5 So much fake news about this improvement its not even funny...
8. Cree - Mekewap [6] - (5 + 1) = 6 Can't believe outback station might beat out this and Ziggurat.
14. Germany - Hansa [28]
15. Greece - Acropolis [35]
18. Inca - Terrace Farm [22]...
3. Australia - Outback Station [18] (21 - 3) Just time for this to go. Its good but not top 10 good IMO.
8. Cree - Mekewap [7]
11. England - Royal Navy Dockyard [10]
14. Germany - Hansa [26]
15. Greece - Acropolis [37]
18. Inca - Terrace Farm [28]
20. Indonesia - Kampung [29]
24. Korea - Seowon...
3. Australia - Outback Station [21]
8. Cree - Mekewap [14]
11. England - Royal Navy Dockyard [19]
14. Germany - Hansa [26]
15. Greece - Acropolis [35]
18. Inca - Terrace Farm [28]
20. Indonesia - Kampung [28] (27 + 1) is the best UI now. You will almost never compete with the tiles its...
2. Arabia - Madrasa [20]
3. Australia - Outback Station [24]
8. Cree - Mekewap [16]
10. Egypt - Sphinx [5] (4 + 1) Spammable version of the Ziggurat for culture. We are not playing vanilla Civ 6 people. By the time open air museum is available I have easily gained 100s of early important...
2. Arabia - Madrasa [20]
3. Australia - Outback Station [24]
7. China - Great Wall [4] (3 + 1) This is early culture which is important culture and its going to take two downvotes to kill it now.
8. Cree - Mekewap [20]
10. Egypt - Sphinx [7]
11. England - Royal Navy Dockyard [19]
14. Germany -...
Yes and it was glorious. In one Deity game I was sure an early rush was going to destroy the evil Canadians but no. I move into the meat of his empire and 5 crossbows appear ready to chew my army to shreds. I peaced out at that point because I would have lost way to many units to sustain the...
I can find no proof in my quick look that you can get more strategics from DF than from gold. My opinion is all things have a gold value and that's what the AI uses to determine how much to trade for something. I would love to see proof otherwise.
AI can definitely value DF differently but I...
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