For anyone that doubts whether troops armed with pointy sticks can defeat a technologically superior force, have a read of this:
http://en.wikipedia.org/wiki/Zulu_war
The Zulus in the end lost the war, but the fact remains that 20,000 "spearmen" defeated 4000 "riflemen".
I vote for Australian Light Horse as UU.
Personally I don't think the UU should be ANZAC, as this was a combined force of Australian and New Zealand troops (hence the name Australia and New Zealand Army Corps).
I vote for Robert Menzies as PM - he was the longest serving PM and was PM during...
I would like to see either an SAS unit (Marine that has the Commando and Mobility promotion but not the Amphibious promotion), or a Light Horse Regiment (a mounted Infantry unit, so given move 2 and withdraw from combat, similar to the Persian Immortal).
These two units are probably the most...
A Space Wars scenario sounds fantastic - I worked on one for CivII a while back, but I was doing it by myself, and gave up after I couldn't get all the things in it I wanted. CIV might be the engine to do it.
I suggest 2x2 planets. This gives all the tiles access to space, ground "wars" can...
Had this happen lots of times. Don't know specifically what causes it, but I suspect you are clocking the game score. I like to look on it as a super achievment to break the game this way. :p
I would expect to see a lot more special abilities (along the lines of "ignore city walls", etc) adding combat diversity, making up for any loss of diversity from having only a single strength rating. In fact I wouldn't be surprised to see a "this unit has triple strength on attack versus...
Reading all of these early conquests makes my game seem woefully inadequate - conquest BC! Incredible! :twitch:
I can see now how you've done it, but even going back now and replaying the game I get to the point where I should be sending out invasion fleets and I just keep thinking, just a few...
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