Recent content by asboethius

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    Granaries worth building?

    With Civil Service and Secularism, 1 Granary for 1gpt = 2 specialists in a library for 11 science per turn each 1 gold per turn = 22 science per turn? Yeah, every city I have. (Yes, 11 science per turn. 1 for being a unit of the population, .5 for the library, 3 for being a science...
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    Limited Cities

    A National Park, ok, I can see that. But I have lived in areas where land has been taken by the government because they need to "protect it" and no one is allowed to go on it or tend to it. People who don't live around it like the idea of a "wild natural area", but they don't have to deal...
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    Limited Cities

    A "protected" wetland doesn't have tourism. You aren't allow to build or travel on it. That would be like a city fencing off a park and telling people they can't use it, or keep it up.
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    Limited Cities

    Who gets commerce or happiness from it in real life?
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    Civ 5 - roads

    You are absolutely correct. If we do the math, we find that hills, non-modified, give 2 hammers. Being adjacent to a river yeilds an extra commerce. Being in a Golden Age adds 1 hammer and 1 commerce. So in the first screen shot, we see a non-Golden Age hill, with a road. It provides the...
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    Civ 5 - roads

    Roads should be representative of major roads, not farm trails and simple cart lanes. If that is the theory they are going with, then we will likely not need to connect resources by road anymore. As long as the copper in your zone of control has a mine on it, for instance, copper is available...
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    Screenshot stills from the video: more content

    That seems reasonable. To the left might be agriculture, fishing and hunting, but they are the "starting techs" and don't need to be researched or lead anywhere.
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    Screenshot stills from the video: more content

    That's why I think everyone will start with agriculture. How can you build a permanent settlement without agriculture? That is how important it is.
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    Screenshot stills from the video: more content

    I don't think there is enough room for another tier of techs personally, but even if there was, there are no techs that would make sense over there. With no tech trading, there was probably huge discussions about streamlining the tech tree. Removing Agriculture, Hunting and Fishing from the...
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    Screenshot stills from the video: more content

    I'm going to take a guess here and say that agriculture, hunting and fishing are not in the tech tree. Hunting and fishing were common human activities before the establishment of settlements, and it was the advent of agriculture that started settlements. So I would suggest that all...
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    Why are the airships available before flight?

    Blanchard crossed the English Channel in a hand-powered Hot Air balloon in 1785, over a hundred years before Philips and the Wright brothers were working on manned flight.
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    Has anyone's Barbarians ever fully evolved?

    On the Terra map (2 major continents, everyone starts on "the Old World") I have run across Barbarian towns in the New World with fully functional mines, farms and even buildings like barracks and colliseums. A vast, vast difference from Civ III.
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