Recent content by ashizen

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    Balance ideas thread

    I notice getting a religion hinges a lot on whether or not you find a natural wonder early in the game for the tech boost. I'd like a map script or a mod that lets me pick natural wonder distribution at map generation. Ideally, you should be able to make it so "balanced start" guarantees a...
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    Forts and Citadels Increase Tile Height

    I tried everything to make mountains higher than a fort on a hill with no success. I tried raising the SeeThrough level in the mountain's terrain table I tried increasing the MOUNTAIN_SEE_FROM_CHANGE() value in cvGlobals.cpp I tried manually increasing iLevel under if(isMountain()) in...
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    Forts and Citadels Increase Tile Height

    This mod makes it so Forts and Citadels increase the "height" of a tile in terms of affecting vision and targeting. In other words, a fort grants vision as if on a hill, allowing sight past features such as other hills or jungle. This also means that a fort atop a hill grants vision past...
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    MP Mod Manager

    I'd like more insight on this mod manager's installation process. There's a setup program but it doesn't make a proper directory in the user's system The start menu shortcut doesn't point to the executable but calls some windows function unfamiliar to me Opening the file location in task...
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    Really Advanced Setup

    Since I like to play mp games with some friends & some ai, do you think it would be possible to add the option to make human players start as far apart as possible?
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