Turn 11 1240BC - End Turn
Turn 12 1210BC - End Turn
Turn 13 1180BC - Iron Working done, 1 Iron north of St.P. Start researching Mysticism. Worker is done with the mine, 30 hammers for St.P. Start working the 3 mines with -2 food deficit.
Turn 14 1150BC - Move Worker towards the forest.
Turn...
I played a test game and with 17 rivals we will want Sailing early to grab some islands before the AI.
Moving Scout E-NE will reveal if we are alone on a small island -> Sailing, or if there is room for cities up north, in which case we could take Sailing a bit later.
I vote for Scout...
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