Recent content by Athmos

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    Soren Johnson's Old World

    hey just calm down. I'm glad he's not your employee, you just met the guy and first two interactions you threaten to fire him, take offense at a joke and even critisize him for his avatar, which is as caricatural an ad hominem attack as we can get over optical fibers. talk about bringing...
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    War Movement Mechanics

    I'm sorry if you don't like it (on my side I'm in love). It means I do have to create front lines, use units with ZOC to protect my back ranks, and it feels a lot more balanced than games when the AI simply doesn't understand how to be effective and always get massacred by the player better...
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    Help improve the AI

    The only "silly" thing I saw was in some case the AI had a unit go back and forth with a unit rather pointlessly in the interturn. I'm not sure if it only happened with bars/tribes or with full fledged nations as well. Typically, a miliray unit adjacent to one of mine (e.g. fighting to clear a...
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    Explorminate Podcast Interview with Soren and Leyla Johnson

    Excellent podcast ! Always good to hear Soren (and well, Leyla too now) talking about game design. Is his game design blog still up ? There were some of the best discussions on game design (in particular applicable to the 4X genre) that I ever read.
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    Soren Johnson's Old World

    Disclaimer : I've been playing the game for a quite short amount of time yet, but I'm in love with it, I think like I've not been in love with a 4X since my first games 25 years ago. You can call me a fan boy: although I'm not a boy anymore, I'm definitly a fan. Enough that I'm exiting lurk...
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    Soren Johnson's Old World

    I'm not sure what you want exactly in terms of relative sizes, but there are options to modify the size of GUI elements in options->UI
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    [R&F] How to quick SV, share your view.

    While I understand your frustration, as I also tried to replicate some of these peaceful strats and know for a fact that they all depend on great start, I realised that what we are talking about with fast SV, or fast peaceful win, etc, is essentially speedrunning. In such game, setting records...
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    Computer Playing Poorly?

    As mentioned, it might just be due to the particular circumstances of this game. If you'd enjoy the AI doing a bit more, maybe try going up a level in difficulty for your next game ? The big difficlty jumps are from king to emperor (the AIs get an additional settler at the start emperor and...
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    Notifications for completed wonders

    I'm pretty you don't receive any notification when the wonder gets built before you have the tech/civic for it.
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    Computer Playing Poorly?

    There might be some mac specific bugs, I wouldn't know, but I think you should possibly up your difficulty a bit. It's quite expected I think that you will be vastly superior to the AI by Turn 175. If the AIs are inactive, are there any specific circumstances to your game that might have broken...
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    Checklist for Playing as intended

    You might be better off asking Ed and the gang then, since I suspect everyone will have a different interpretation of the "intended experience". If I was designing game, I would design them so that you can find your fun with as many way as possible, and I'd be delighted if you found ways I...
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    [R&F] Twilight Valor:+200% overflow on 65 prod ships!

    The AI doesn't plan it, but in my experience they chop pretty much everything (and farm hover, sigh), and since they use policy card they'll sometime have production multipliers, and the overflow will apply to the next item*. So they are bound to benefit from it from time to time. And once...
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    [R&F] Twilight Valor:+200% overflow on 65 prod ships!

    Actually yes, I didn't check before but Twilight valor is not supposed to provide any production bonus now does it ?
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    [R&F] Twilight Valor:+200% overflow on 65 prod ships!

    It's been going on as it is since the original release. I tend to think that the current working is intentional.
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