Recent content by average_communism_enjoyer

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    Making a Clone of Civ II

    I'm really amazed at how far along this is and how nice the codebase is. (i'm hoodlm on github, thanks for helping me get started with contributing!) Something else interesting that I realized: the team here built the engine to be compatible with any .GIF/.PNG graphics file; the engine itself...
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    [Civ2] Civ Video Series Ep 04 - Civilization 2 HD Tour With Mods & Scenarios

    Seven years in the making!! what an accomplishment. Thanks for all your hard work as our historian. Looking forward to watching these!
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    EV Nova (MGE) - v0.9 release

    v0.9 is effectively a release candidate; barring a sudden influx of free time I'm considering it complete. The only things I didn't get to were sound effects and some of the graphics; it is playable and fairly well-polished i think!
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    EV Nova (MGE)

    average_communism_enjoyer updated EV Nova (MGE) with a new update entry: v0.9 release Read the rest of this update entry...
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    EV Nova (MGE) - v0.5.0-alpha

    v0.5.0 is another alpha release. No gameplay changes - but all the unit graphics have been cleaned up. In particular the Auroran (red shield) and Rebel (green shield) ships look a lot nicer! Here's the full line-up of the 38 ships in the game:
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    EV Nova (MGE)

    average_communism_enjoyer updated EV Nova (MGE) with a new update entry: v0.5.0-alpha Read the rest of this update entry...
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    EV Nova (MGE)

    I've been touching up a lot of the ship graphics. Mostly cleaning up cut-off sprites where i had a few pixels out of the terrain bounding box, but touched up some details here and there. Top is before (as of v0.4.1), bottom is after. Still need some work on the Auroran ships (red shields) but...
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    EV Nova (MGE)

    Yep! I probably should have given some credit to Leonel. I played his scenario a bit awhile back, and it was part of the motivation to make an EV Nova scenario.
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    EV Nova (MGE)

    average_communism_enjoyer updated EV Nova (MGE) with a new update entry: v0.4.1 Read the rest of this update entry...
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    EV Nova (MGE) - v0.4.1

    v0.4.1 is a small update, mostly cosmetic! Faction colors have been tweaked a bit. Federation, Rebellion, and Polaris are darker blue/green/purple than the stock civ2 color scheme. Aurorans are red, and Pirates (Barbarians) are dark gray. I've replaced vanilla city graphics with transparent...
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    EV Nova (MGE)

    Wow thanks! I did pull some space station graphics from EV Nova to use as city sprites, and working on some more appropriate road graphics. I am hoping to have next alpha release (+ updated screenshots) if you can wait until next weekend!
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    EV Nova (MGE)

    average_communism_enjoyer updated EV Nova (MGE) with a new update entry: v0.4.0-alpha release Read the rest of this update entry...
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    EV Nova (MGE) - v0.4.0-alpha release

    v0.4.0-alpha! City improvements, wonders, and the rest of the tech tree have thematically-appropriate replacements, including art. I've made a lot of gameplay adjustments since the previous release.
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    Heroes of Might and Magic 2 Scenario Mod (& HoMM1 Addon) - Release Thread

    Having a lot of fun trying it out so far! what a cool project! Want to report a minor compatibility issue + workaround... I suspect it's related to me playing in wine (on linux) but sharing just in case anyone else runs into this. After installing all the modpack files, I get this error trying...
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    EV Nova (MGE)

    After the cataclysmic destruction of the hypergate system, humanity was abruptly isolated in different parts of the galaxy. Now, centuries later, pockets of human settlements have developed new hyperspace-capable spaceships. Three major factions have formed: the Federation, the Aurorans, and...
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