I think decresing occupation is the best way but uncapping the unbroken rule modifier also will be enough. Happiness contribute to Loyalty may be risky but if Happiness will be minor factor I think this is a good idea and really logic :)
For example Happiness parametr with scale:
-30...
JFD, thanks for amazing work. CID is one of my favorite mods.
Speaking of loyalty mechanics.
Currently I can't keep captured city with population more than 30. It's impossibile without building wonder or spy inside in city.
You can collect maximum 155 % loyalty
50 % base
40 % from city...
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