Recent content by BareJag

  1. B

    Can't see units, flags or improvemens.

    Can't see most units, flags and improvements anymore. Some are visible, others are not. Have had black textures quite often the last time, but those have quickly disappeared as usual. Flags have also been invisible, but now it doesn't help restarting the game anymore. I deactivated Blue Marble...
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    Bug Report

    Reinstalled the game and patched it to 2.08 just to test this mod. I found alot of good things, bad things, and bugs. I liked the mod, but it's far from complete. Bugs: - promo Air Range II requires Air Range II - impossible to get - promo mortar seems to be avalible for both infantry and...
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    Bug Report

    Game crashes when trying to start a scenario. Using 64 bit Vista, Warlords 2.13 and Blue Marble.
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    Poisonous gas

    This would maby be made by a promotion added in some way I can't find out at the moment. Haven't actually played civ so much the last 1½ years. This promo would decrease the retreat odds for the whole stack, but strengthen the attackers, and make them imune to two or three first strikes. This...
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    Crashing... again

    After a loooong break, I finaly got civilization in my computer (not the same as before). Installed the 2.3 version and started playing about two weeks ago. Today I fixed the bad memory allocation bug too. But now when I've reached 1610 my game crashes. It happens both with and without the...
  6. B

    Some ideas

    Good idea! :goodjob: :goodjob: A promo only avalible to infantry. And under "police state", this promo would be free for all infantry units.
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    Some ideas

    Submarines are far less effective than mines, if you consider the costs. You can build and maintain a whole minelaying flottillia for the same price as some few subs. The only disvadvantage the mines have, is that they have no offensive power. Comparing mines and subs is the same thing that...
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    What do you want to see in Civ5?

    Then you'dd take a look on "total realism" mod first. That allready have much things that should be in civ5, including a better tech-tree, more units, more buildings and slower gameplay. Not yet released for BtS, but this will soon be done.
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    What do you want to see in Civ5?

    Privateers should be able to show their nationflags when necesarry, making it possible to reach their opperational areas crossing friendly or allied countries. At the moment this is verry hard to do. Normaly this require the ships to take a much longer way across less patrolled waters. For the...
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    Range limitations for units outside friendly territorry

    When reaching Woodsman, Guerrilla and commando, the movement supply would be "unneeded", but the unit would still consume the basic supply. Medics are in the reality not used for this. Just what I was thinking of. This system would cover ALL units, exept for airplanes whitch are allready...
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    Range limitations for units outside friendly territorry

    Range limitations for units outside friendly territorry. This would be made this way; Every unit have an own maximum amount of "supply" avalible, 40 for example. Every turn, they'll consume one general supplypoint. So after three turns, there's only 37 left, if the unit not move. An...
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    What do you want to see in Civ5?

    No terrorist can ever meet regular troops and win, exept for in verry special conditions. But these terrorists is still usefull against weak points, wich everyone seems to have. They'dd have verry short visibillity (making them bad spies), one movement point, and would be invicible to most...
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    The ingame advices

    Where can I find the igame advices? They allways dissapperar so fast that I allmost never have time to read them.
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    What do you want to see in Civ5?

    Limit the numbers to one then.
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    Aqueduct through the open sea

    I got one too... Maby there's good water on this iceland...
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