Recent content by bbuss

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    New Beta Version - March 23rd (3/23)

    I'm not that used to the CPP codebase, but taking a look in CvGameCoreDLL_Expansion2/CvDiplomacyAI.cpp (from github repo), at the DoUpdateOnePlayerExpansionAggressivePosture function, maybe this should be other way around? //Theoretically this turn should be smaller than last turn. If not...
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