Recent content by Bezilon

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    War detection

    That's cool, but how do you detect who's playing? How many are them there (AI + Player(s)). I can write my own loops and stuff, I just have no clue what functions to use and how to get the reference of a civ object to perform checks and stuff, because there are no tutorial or documentation that...
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    War detection

    Thanks for everything so far, but I still have a few questions remaining: -How can I get the ID of a civ/team which is a specific civ, for example the id of the team that has Egypt in it, to put it into the war detection as one of the civ/teams for testing? -Is there an event for detecting...
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    War detection

    Hi! I would like to know if there is a way to detect if my custom civilization is in war or not both as player and ai. I would like to add abilities to a special unit for a few turns if the civilization engages/engaged in war. I have complete understanding of c++ and though I've never written...
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