Recent content by billw2015

  1. billw2015

    Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

    I didn't actually do anything with tooltips, and it isn't high on my priority list. I have no problem with it being in Python of course, don't remember what I said about it previously!
  2. billw2015

    C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

    SVN is ALPHA BUILD. If you want stable play v40. SVN *will* break.
  3. billw2015

    Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

    Taking a while because sourceforge keeps failing...
  4. billw2015

    Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

    Yeah I'm making a fix that will fixup on load as well, sorry for the problems!
  5. billw2015

    Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

    I agree I only merged to master, hoping it would get some testing by devs before going to SVN. It was the initial intent of the system, another was that we get sign off from another dev when pushing changes to SVN.
  6. billw2015

    Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

    I found the bug it is deploying again now should be fixed in 30mins or so.
  7. billw2015

    C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

    That is what I do and I get MAF (on that specific save, I didn't test any others).
  8. billw2015

    Caveman 2 Cosmos

    For future reference: its not just the texture (texture is just the coloration), its the model (the actual 3D shape of the unit) that is changing AND the texture.
  9. billw2015

    Caveman 2 Cosmos (ideas/discussions thread)

    Its usable, but it doesn't gain us anything, we are no where near 4GB VRAM.
  10. billw2015

    Caveman 2 Cosmos

    Texture changes, or the entire model changes?
  11. billw2015

    v40.1 patch

    Shall we aim for first weekend in February? I'm going to address more things on this list: https://github.com/caveman2cosmos/Caveman2Cosmos/projects/12 I think there are no known crashes or freezes at the moment. If there are other bugs please add them to the github project. We can still make...
  12. billw2015

    C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

    Yeah it does, if it can page stuff in it can page it out (or at least I am telling it to, its possible that the game itself doesn't free the memory).
  13. billw2015

    C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

    It will have normal MAF just from paging around the map, this scenario is too big even with paging (at least with this number of civs I guess). I changed the paging distance settings and could get through an EOT but it is still right on the limit and I would expect MAF if I play a few more...
  14. billw2015

    Single Player bugs and crashes v40 download - After Oct 2019

    Save itself is already broken, it means the bug happened before the save was made. Perhaps you have save from previous turns?
  15. billw2015

    Caveman 2 Cosmos (ideas/discussions thread)

    Sadly this forum doesn't provide feed for anything except top level posts (i.e. no replies) so its of limited use. I added it for the main section and bugs subforum anyway.
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