Recent content by BlindKitty

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    Advanced Economy & Trade Routes

    One could argue, that finding optimal trade routes in increasingly complicated world takes longer time for merchants. ;) But yeah, that's kind of hyperbole that came to my mind too. ;) I'm with you here. Seems like a better idea to me. Actually it gives me one other idea that is probably not...
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    Advanced Economy & Trade Routes

    Well, I think it could be cut pretty significantly in a number of ways. Most importantly, Monte Carlo style: toss a (virtual) coin on every step of the way to check whether or not we loop over particular entity this turn. While the exponent stays the same, we get only 1/32 the actual number of...
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    On tech diffusion

    Well, we were going to have some major civics reinterpretation anyway, weren't we? I find it a good idea to actually try and make different civics better or worse suited for different playstyles...
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    Vokarya's Workshop: Units

    Noble Knight sounds like a great idea. Maybe to differ them a little more it would be possible for Castles to grant some free XP to them (and only them)? It could represent them constatly training during times of peace, and could work well with giving them additional cost per turn.
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    Vokarya's Workshop: Units

    It sounds very well for me, too. And for the renaming of Heavy Cavalry - maybe let's name them Hobelars? Or, if it is too specific, maybe Mounted Skirmishers? That could be a little too broad on the other hand, but I think it shows their role on the battlefield quite well. Or, given that it is...
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    Tech Tree Revisions

    This seems like a good idea - and it got me thinking. Maybe we could do some sort of civic-style modifier with legalized gambling/illegal gambling, prohibition/legal alcohol, legal drugs/war on drugs and so on? I'm not sure if it is a good or bad idea and how easy would it be to balance, but I...
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    [General idea] Move from SVN to GitHub to ease the development

    Well, there is one other idea that might work, but it would probably need someone more experienced than me to actually set up, if it's even feasible. It goes like that: there is a certain utility tool, named Jenkins, meant for continuous integration; it works well with Git. We could set up Git...
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    Tech Tree Revisions

    Just a (very) quick thought: 3D Modelling and Microprocessor are both very good candidates for Great Scientific Works, as I see them. Maybe keeping them around until they will be introduced is a good idea?
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    Vokarya's Workshop: Units

    About the elephant units becoming tanks or tank destroyers: I don't really think tank destroyers are even necessary as a separate unit. They were never used on their own, rather as an addition to tank formations or infantry formations, and the abstraction in Civ IV is no so high level, creating...
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    Brainstorming Thread - One-Trick-Pony Techs

    The :yuck: problem got me thinking a little - and I have come to a conclusion, that might or might not make sense. There are multiple buildings that limit :yuck:, providing health bonus per citizen. Which makes perfect sense. But on the other hand, there are no buildings that do the opposite...
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    Future plans for AND2

    Well, it all sounds very reasonable, 45*. Bugfixing and general polish are very important, especially for new players, and new players are always a nice thing in old playerbase. :) Unfortunately, I have really little amount of time right now, so I can't be really productive in working on the...
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    Vokarya's Workshop: Wonders

    When I read about a new Great - Spy themed wonder, I thought of another one we could incorporate: Biuro Szyfrów (eng. Cipher Bureau). It's a place where Polish mathematicians and cryptographers broke the Enigma codes in 1930s. It has nice Wikipedia article in English...
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    Brainstorming Thread - One-Trick-Pony Techs

    Well, I'm not sure as to where exactly in tech tree is Hydroponics, but since increased food production is going to be delegated to Aquaculture, maybe it would be a good idea to think about algae bio-fuels as as trick for Hydroponics? After a quick look at Wikipedia, it seems that it is a pretty...
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    Brainstorming Thread - One-Trick-Pony Techs

    So, a few ideas I got right now, freshly after reading the posts: - Paper resource seems like a good idea to me. We might consider also creating for example Paper Mill building, that would be non-national wonder, and provide speed bonuses for building Library and the rest only in the city...
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    More Train buildings

    Just a thought that hit me - transcontinental rail road would work better as a world project, not world wonder, in my opinion. But that might just be me. :) Also, the idea seems sound - maybe try posting in Vokarya's threads, as he is responsible for buildings and wonders right now?
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