Recent content by Bob Barker

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    CIV4 BTS Move "build culture" to a different Tech

    Can "Build Culture" be moved to a different Tech on the Tech Tree by modding an XML file? Any idea what file to MOD?
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    AI player capture workers?

    How can I get the AI players to capture workers like a human player without killing the worker? Thanks
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    HT display expanded civic options in adviser?

    Great that worked. The file was actually called CvCivicsScreen.py Thanks
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    HT display expanded civic options in adviser?

    How do mods with many civic options squeeze them all in on the adviser menu? My new civics run off the page so to speak with the default line spacing.
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    Make a unit hover like a gunship?

    That works, just needed to adjust ALL the related nif files. Thank you everyone for your help, I really appreciate it. Tholish, here is the tutorial I was referring to that puts a gun in a worker's hands. [Tutorial] Modifying the Visibilty of Weapons...
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    Make a unit hover like a gunship?

    Tried increasing Z value, same result, the unit still sits on the ground. I have no idea how to edit or change the animations if that is what is forcing the unit back to the ground. I thought about following the tutorial on merging animations by merging the gunship animations into the ground...
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    Make a unit hover like a gunship?

    I increased the Y value using transform/edit/translation in NifSkope but the unit still sits on the ground. I will look into the animation file to see if I can adjust the Y value there as well. Thanks
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    Make a unit hover like a gunship?

    Anyone know how to make a land unit like a tank hover over the terrain and map features similar to a gunship? I can't seem to get the unit off the ground with different combos in the Civ4ArtDefines_Unit file and I'm not sure what to change in the NIF or KFM file using Nifskope. Thanks.
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    Merging BUG with other Mods

    I enabled logging and played a few turns before trying Cammagno’s python files, see attached files. Note: Even with “HidePythonExceptions = 1” the error messages are still spamming the screen. I looked at Cammagno’s Python files he uploaded, and tried them in my mod without changing them...
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    Merging BUG with other Mods

    I merged my personal BTS mod of Next War with BUG 4.2 by installing BUG as a standalone mod and then copying the BUG folders and files into my mod’s appropriate folders. Only four files were duplicated. Two I omitted (the Terrain art folder and CIV4RouteModelInfos.xml file) because I had...
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    unit locator magenta circles

    That's the ticket. One little comma deleted, and it works great. Thanks
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    unit locator magenta circles

    Some of my new modded units display a magenta circle instead of the unit picture for the unit locator during game play. I created my buttons using gimp2 and buttonmaker 3. Searching the site I was unable to find a thread about a fix. Any Ideas? Civ4 BTS 3.19 Thanks
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    star trek mod month version( for main beta 3)

    I'm having a problem getting the star trek beta 3 (0.75) downloaded. PakBuild is not opening the art files in the star trek art and sound package. Is there a problem?
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