Recent content by Boodler

  1. B

    Civ5 Gods and Kings Strategy

    I haven't played Earth scenario but... " Augustus Caesar(Rome), Attila(Huns),..., Maria Theresa(Austria), Harald Bluetooth(Denmark)" Sounds a bit congested. Is it 1 city / civilization starting in Europe?
  2. B

    Korean, science, reasearch agreement questions

    Anyone can tell the exact amount of research boost Korea receives for building science buildings in the capital? Is it related to hammer cost, era? How about the wonders, which of them qualifies as science based wonder? Is it simply that wonders that give boost to great scientists will give...
  3. B

    Modified layout of city governing screen?

    Hi, I was wondering if anybody found the Civ 5 in-city screen a bit chaotic after Civ 4? I'm thinking it is the same shape for every resource that makes is look congested. In Civ4, the shapes were different from resource to resource and it felt much more easier to assign citizens, get an...
  4. B

    No hotseat option?

    Hi all! Quick question about Civ 5, multiplayer: Is there a hotseat option? Thx in advance!
  5. B

    Questions about The BUG Mod

    Hello! After a year away from Civ and Bug Mod I seem to have forgot how actually I can see the dot map function of the Bug Mod. In the options, strategy layer is enabled as well as the dot map function, still I can't make it work. Any idea?
  6. B

    ALC Game #25: Celts/Boudica, Take 2

    I thought "we have our reasons" is actually "we are about to start or are building the wonder unlocked by that certain technology", can you explain that Sid reference, please ? :)
  7. B

    Protective Trait-- Underrated?

    Not sure if I don't miss something here or if I translate it correctly. Do you mean that because of the first strike(s) and FS chances an otherwise not so optimistic, let's say 72.8 % winning odds will turn into a 90%+ chance because you will damage the enemy unit from the first strikes and...
  8. B

    The Romans (Industrious-Deity series)

    Hello ! Anyone can tell me which mod is installed in this game that shows for example "City X can hurry granary for 1 population with 12 hammers overflow and 1 unhappy for 13 turns" and "X city will grow to size y, borders about to expand, someone has 9 gold / turn to trade" etc ? Seems...
  9. B

    Possibilities to take your vassal's cities ?

    Especially if the capital is a holy city. :( Thanks for all the responses and help !
  10. B

    Possibilities to take your vassal's cities ?

    Hi ! In a recent game, I attacked Charlemagne and captured some of his cities, but since Montezuma and De Gaulle also attacked him, I was afraid he will capitulate to one of them so I decided it's better if he capitulates to me. Now Charlemagne has two (maybe three) cities and is my vassal...
  11. B

    The second GS dilemma

    What makes them so weak ?
  12. B

    Leaders & starting position

    As I remember, it was the "cultural linked" start in Civ 3 ? Also, although only limited experience (and thus might not be obhective), but civs starting with fishing technology are more likely to start on coast. Anyone can confirm or disprove this ?
  13. B

    Protective Archer Rush on High Levels

    Shouldn't you start with war and capture a worker with the initial warrior ? I think the AI will already settle the 2nd (maybe even 3rd if imperialistic ?) city by the time you reach the above mentioned techs. Of course I might be wrong, so let me know if I miss something important.
  14. B

    Protective Archer Rush on High Levels

    In the following link: ( http://forums.civfanatics.com/showthread.php?t=265560&highlight=stasis+rush ), the example shows the AI will not settle even if it could move away from your territory. Hope someone can clarify when and why an AI will or will not settle in such case.
  15. B

    Deity Challange

    I'm not a deity player but is it really a great startng position ? Obviously, the gold is very very valuable, and the same can be said about the marble but food - wise the starting area is a bit poor. Or it is simply that on deity such starting location (no heavy food resource) qualifies as...
Top Bottom