But the would mean they have to do it for all civs.. so instead of 30 civ you will get 5. 5 is not appealing, isn't it? More civs, more variety, more copies sold.
You're blinded by your own pov. IV 3M copies, V 8M. VI 11M.. they are struggling for sure. And guess what.. most of those players aren't here, we are minority.
We have examples of both. Countries emerge late or they have 4k years history, 2k.. 1k..
What I want from civ7 is option to stay unchanged, keep the line unbroken. It may be costly, crisis systems, stagnation, sure.. but it should be there.
- first settler is called "founder"
- granary is placed on tile, it's a district, gives one base food and one on farms, pastures and plantations
- there's a capacity district represented as tiles on city center
- dates - resource - gives +2 food and happiness when improved
- fishing boats -...
Early exploration is most exciting thing in every civ game, mid and especially late game lacks these discovery moments so I guess they want to carry that to new eras. How they will encourage us settling in new places? Better tiles? Current tiles will degrade over time? Huge bonuses with new...
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