Recent content by btaft

  1. B

    Opinion on 2 New "Military" Wonders

    I don't think the game is any worse off with these two wonders. It isn't any worse than an expansionist civ raiding a goody hut and getting a settler that turns into an 8 shield city (for SOZ). It is nice because you don't have to worry about producing these units. I think they are balanced...
  2. B

    Colonies and Culture Borders

    Thanks. I thought it was the case, I was just wantnig to know before I started a OCC.
  3. B

    Colonies and Culture Borders

    When you establish a colony to a resource outside any borders (i.e. barbarian land) and garrison it does it stop another civilization from expanding over the colony or does it get absorbed and effectively disappear?
  4. B

    When do you start a wave of conquest??

    I will typically go to war when I have a unit that provides a technology advantage (ie. first with swords) over another CIV with the purpose of grabbing 2-3 cities and then declare peace. If my advantage continues then I will do the same to a CIV on my oppostite border realizing that my recent...
  5. B

    Case for Large or Huge Maps

    "The mod I play has a map size of 220x220 and 24 civ's at start. I play on Monarch setting (modified) and I give the AI 4 extra settlers at the start (among other things). This makes dipomacy very important in the early game, but later in the game, things like this can end up happening: (btw...
  6. B

    Case for Large or Huge Maps

    I am about 2/3 the way through my first huge map and it has been alot of fun. I am one tech away from the Modern Age and it just turned 1800! I also occupy my entire continent which acounts for about 50% of the map. The other 8 Civs are fighting it out for the other one. At one point I had...
  7. B

    Fascism and Feudalism - useless?

    I have found Feudalism to be useful in several games. The three happy faces from units is a big bonus if you are not into building temples, etc. The unit support for small cities is excellent. I have found it good for early middle age expansion through conquest due to: 1) Large unit...
  8. B

    Case for Large or Huge Maps

    I have been playing Civ3 for a couple of months now and have always been turned away from the Large or Huge maps due to the number of cities that you have to manage. I have been sticking mainly with the Tiny or Small. My bigest beef with them was being forced into a bad location for a city or...
  9. B

    Why do they suck

    I have seen a variety of success on the AI's part through several different games. The appearance of one civ doing better than another may be tied more to the starting position then necessarily the Civ itself. The starting positions are certainly not all created equal and can have an early...
  10. B

    Outposts, Radar Towers, Fortifications

    I am a relative newbie but am well on my way to winning my first Monarch Game :) Does anyone typically use Outposts or Radar Towers. I have not seen much point in putting them to use so long as I have my cities well defended to begin with. Along these lines does anyone typically use...
  11. B

    City Development Question

    A quick question on how the city improvements are applied (banks, libraries, etc.) Are these tied directly to the tax sliders, ie. if I have research really low are libraries, colleges, etc for most part useless aside from their cultural value. Is the same also true for banks...
  12. B

    Approach to War

    Very true indeed :) I just find that I need alot fewer units to accomplish the end task if I am patient up front. I did the initial pillaging with the Ancient Horsemen from the Statue of Zeus very early in the game. I am conducting mop-up work now with Ansar Warriors now with a handful...
  13. B

    Approach to War

    I am still relatively new to Civ but am picking up speed (well ahead in my current regent game :) ) I was curious to how people in general approach war. When war is declared, whether I do it or it is declared on me, I will typically take a defensive stance, protecting my property and...
  14. B

    Unit Costs

    Thanks alot! I appreciate it.
  15. B

    Unit Costs

    A quick question on how the cost of the military/units is determined. Certain forms of governments allow a number of free units depending upon the size of the town/city/metropolis. 1) Is this determined in bulk. If I am in a monarchy and I have 1 city (4 units) and 2 towns (2 units x 2) am...
Back
Top Bottom