In the TW series the campaign AI and battle map are separate, and so are the respective AIs. I guess they are in CiV; it's just not so obvious.
My experience of Empire -- even after six months of patches -- was a rubbish campaign AI, but okay-ish battle AI (still hard to lose against it...
Great TED talk by Tom Chatfield on precisely this subject:
http://www.ted.com/talks/lang/eng/tom_chatfield_7_ways_games_reward_the_brain.html
Should be required watching for games developers. I think.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.