Recent content by bustedsynapses

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    Warmongering 101 - A Tactical Primer

    As far as your offensive running out of steam, I recommend you don't try to advance so quickly. I don't generally renew my advance until I have my new conquest subdued and my redlined units healed. This gives time for the flow of reinforcements to catch up to my advance. You do have a flow...
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    Warmongering 101 - A Tactical Primer

    Battlements and Barricades don't have any special healing properties. Usual conditions apply. The thing is that they can channel the attacker. The AI has perfect military intelligence. It will go after the weakest area, so yes it will bypass a Maginot line, if it can. Leaving gaps channels...
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    The Three Phases of Expansionism

    I just remembered something, Republic and Democrcy don't work very well if you don't have many lux's. Perhaps that's why it seems such a money loser to some of you. Also if you have lots of towns, rather than cities. They also require lots of infrastructure to keep them happy, thus more money...
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    Warring for dummies

    I try not to fight the smaller civs. In my experience, the largest civ will almost always attack me. If I'm at war with the smaller civ, then I'm soon at war with everyone else. If I war with the larger civ, then sometimes, I can get the smaller civ to join in the festivities. Of course...
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    gpt trade

    I suck at trading. I find that the AI will almost never trade reasonably with me, if at all. In Conquests, the trade routes and trade reps are far too fragile. I do find that, if I can find an immediate neighbor who needs something I have, and if I trade very early with that nation, then I...
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    Chronic restarter needs guidance

    I find it helps me to use the function keys most every turn. It helps me save time. f1 - It helps me reduce waste in city productivity and plan future moves. f2 -It lets me stay atop the trade situation. f3 - It helps me manage my military as far as upgrading, size, cost, needs: overall...
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    The Three Phases of Expansionism

    You're right! My bad. I've been playing this game for so long, that I sometimes forget which rules go with which version. Thanks for noticing that, as that will come in handy to remember the next time I am using Democracy. (Whew! That could've been a real setback!)
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    Good Unique Units Discussion

    After reading all these things on UU, I decided to try using the Mounted Warrior. Dear God, it was the easiest game I've ever played. I'm just out of the ancient era on a big continent, and I've almost overrun it. The biggest problem I face in Civ3 is the danged barbarians. I'm sore plagued...
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    Rating the Unique Units by Ision

    My bad. I've played an awful lot of 'Conquests', lately, and I was confusing the two. Hard to keep it sorted out in my mind, sometimes. Now, check me on this, but aren't Cossacks a lot cheaper than other Cavalry? As for style, I hate to take a lot of casualties, especially of my...
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    Pre-Industrial Age Wars

    Look, you don't have to believe me, and I don't have to comvince you. The only difference between the various types of launch platforms, in my experience, is the number of pips damage you do. You can be a little more off the exact aiming point with the more modern stuff, and still get the...
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    A word of wise for your first armies

    Sounds good in theory, but in practice, if you have an Army in there, it tends to flip more readily. If you have way too many troops, I find the same problem. I find smaller garrisons to be more effective, and there's less downside. I've saved and reset any number of times using different...
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    Massively strong island civs

    Nifty. I never thought of founding a town to do the rope-a-dope thing! Regarding amount of transports, I don't land a small force when I invade. Do I look like an AI? Land an Army with arty of some kind. Landing 'em on a hill next to the target city is perfect. Bring in workers to...
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    The Three Phases of Expansionism

    I find that happy towns flip less readily. I find that democracies in this game are happier societies. Just my experience.
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    Why Must Resources Deplete???

    Bull. I've had spices and dyes deplete many times. I once had silks deplete. I had rubber deplete once when I was playing as Japan in C3C WWII pacific scenario. I think that's where I had silks deplete, too, as the Chinese.
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    Pre-Industrial Age Wars

    I'm playing Civ3. Like I said, you have to aim these things. I've literally fired tens of thousands of these things. There is a specific aiming point. It's actually ever so slightly off-center.
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