Something else just occured to me.
Are you sure you have several habitat modules on your spaceship? I believe there have been several suggestions you need about 4.
I am sure you need atleast one to get a colonist unit.
Buzz
Hmm not sure if this will help but I have been recently trying to get in to scenario design. I was looking at the events.txt file in the extendedoriginal directory and there were several entries in it regarding the trigger of this event and it's result. From what I could understand, a colonist...
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