Recent content by Canadian Bluebeer

  1. Canadian Bluebeer

    Short Thoughts (~140 char)

    Git off my lawn! Pesky kids! :P
  2. Canadian Bluebeer

    General Politics without a home elsewhere.

    Really silly way to go about it. Oh wait, look what party it came from. (rhino party) :D
  3. Canadian Bluebeer

    [RD] Trump in Charge: The MAGA Presidency

    Well, 30+ years ago it was so we could play DOOM on the company network. :P (I suspect the word DOOM is still in. .. the reason why though.. funny that) :P
  4. Canadian Bluebeer

    Resource icons not working in patch 1.2.3?

    hahahahaha.... yeah, by US! :P
  5. Canadian Bluebeer

    Resource icons not working in patch 1.2.3?

    Turn OFF UI scaling. That is the issue. (apparently you can start with it off, then turn it on once in game.) They broke the scaling with this patch.
  6. Canadian Bluebeer

    New Continuity option.

    I like the unit carryover. As for upgrading the units, it's fine. I mean the AI gets to catch up on science/culture on transition anyway. Next is to have them carry over all the gold/influence. Not just the measly one turn. (and they bloody well better if they add a 4th age. Was getting over...
  7. Canadian Bluebeer

    Best Tradition?

    ooops! I gots them confused. sorry.
  8. Canadian Bluebeer

    [1.2.3] Floating resource type icons

    Turn OFF UI scaling. That is the culprit. They'll have to redo it. see my post in the funny screenshots thread. (I had the same thing)
  9. Canadian Bluebeer

    Civilization VII Screenshots Thread (Funny, Strange, etc.)

    The UI scaling is NOT working as intended. Same thing happens at 1080, 2560 etc. The bug in the .js script has been shown in discord and passed on. The rep is just parroting what they've been told to say. (or is just being a script monkey) (in discord, see the 'treasure icons floating' in the...
  10. Canadian Bluebeer

    Civ 7 reduces micromanagement, but stronger—and uncapped—penalties for exceeding the settlement limit are needed to keep it that way

    Who cares about NEED. AI declares war on me. I squash him and take all thier settlement. (aka: obliteration) Penalties for keeping them vs razing. aka: they didn't think things through or playtest anywhere near enough. (why would I give things back to the AI after they attack? Why would I...
  11. Canadian Bluebeer

    Best Tradition?

    +1 settlement. for each era. more towns, more stuffs. (if I have more of everything than anyone else, I win) (of course, I generally just conquer everything so....) :P
  12. Canadian Bluebeer

    How many of you bought a copy of Civ 7?

    It had a native linux version from day 1 (and no denuvo there), so yeah, I coughed up the money.
  13. Canadian Bluebeer

    Phantom barbarian camp notifications

    I get that a lot late game. Hits the same spot multiple times, until it finally does drop a camp. Guess they have a cloaking device. :P
  14. Canadian Bluebeer

    Towns vs. Cities

    going wide.... You can get a 40 settlement limit in the final age. (the military IP now have a settlement limit increase thing. Add that to the memento...) They add up. :D
  15. Canadian Bluebeer

    City States in Civ7 - the good, the bad

    Huge Pangea Map: 20 IP/CS on the main continent. I left it at 8 players. This is just to see the numbers. (using cheat panel to send out a buncha scouts) :D Btw, getting a science IP then cultural as 1 and 2 so free tech/civic.... then 18 more CS. Ran out of options for the military IP...
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