Recent content by Cappella

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    Cannot mod to accept more than 18 civs???

    Well, on the game setup screen I can't get any slot more than 18, that limit must be in the exe... What is sad is that before when I asked the question, I was told to wait for the sdk... now it's there, and we still can't do it, it doesn't make sense.
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    Cannot mod to accept more than 18 civs???

    It does just nothing... exactly like before, like if that define sets the maximum value in the engine, but there is still another limit set in the exe...
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    Cannot mod to accept more than 18 civs???

    I was waiting for the sdk to be able to have more than 18 civs at the same time... I took a look and found this in the file CvDefinesh : #define MAX_CIV_PLAYERS 18 I changed it to 30, as a test, and compiled the dll, replaced my game dll with the compiled one... and no chance, can't get...
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    Modding resource placement

    You can control the bonus placement and distribution manually by overloading the function addBonuses() in the map script (/publicmaps/*.py)
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    Tribal villages

    For the probabilities, it's like Kael said above, in the file /Assets/xml/gameinfo/CIV4HandicapInfo.xml, there are 20 <GoodyType> fields for each difficulty level to set the probability and result of the tribal village. I don't know if you must have 20 of them, or can put more or less, I didn't...
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    How many civ do you play?

    Well my point is that I like to play very big world, with much land to explore, on marathon gamespeed... The problem is with the barbarians, for the map size I play, 18 civs is too little. It would also nice to be able to have 4 or 5 civs for each religion.
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    How many civ do you play?

    I'm just wondering how many civilizations you set when playing. I'm also interested to know who, beside me, would like firaxis to allow more than 18 civs in a game.
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    V 1.52: Work overflow not working as it should

    Well, I made another try, with chopping only 1 forest, getting 90 shields. I was building a warrior too, and the turn the forest got shopped it showed I have around 100 / 30 progress, next turn, I had 63 shields for my settler. So it doesn't make sense that 1 forest giving 90 shield, gives...
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    V 1.52: Work overflow not working as it should

    Well, I don't have a save on hand, but it can be reproduced very easy. The 90 shields / chop is because I play epic and marathon mode (I even get sometimes 180 shields / shop in marathon mode)
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    barbarians nightmare: new patch problem or marathon problem?

    If your are playing in difficulty easier than noble, then it's possible you don't have much problem with them, but trust me, I play on monarch all the time, and things got much much worst, and I can't say barbarians allowed me an easy start before the patch. Even if the 17 other civs on the map...
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    barbarians nightmare: new patch problem or marathon problem?

    Not only that, but also the quantity of new barbarians spawning (I checked, there was no barbarian city in the are). In marathon mode, I have the time to build 1 archer, while barbarians get 5 to 6 new archers/axemen near the same city. I also noticed barbarians popping from between 2 of my...
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    barbarians nightmare: new patch problem or marathon problem?

    I don't know much about standard map as I only play on huge map, but barbarians got much worst since new patch/marathon mode, I would have to try a game in epic mode to see if the problem is with marathon or not. If so, I guess I'll have to make some changes in the game, otherwise I can't play...
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    V 1.52: freezing at game start 100% of the time (worst than before new patch)

    Here is the problem, I'm starting a new game, it's generating map and so on, and just before the button to start play appears, the cursor freezes and the game looks like frozen, I have to alt-tab or ctrl-alt-del (it takes up to 30 seconds), then once in windows, I alt-tab back to civ4, and...
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    What's your favorite map size?

    I voted huge, however I'm playing on custom sized gigantic map (46 x 28 in xml file, compared to 32 x 20 for huge). I have to admit I got 2GB ram
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    V 1.52: Work overflow not working as it should

    Here is the situation: I'm building a warrior in my city, while 2 workers are chopping 2 forests (at the same time) The turn the forests are finished to be chopped, I get 2 messages saying I get 90 shields. I check the status of the work in my city : warrior : 188/30 shields Next turn, I...
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