Recent content by Carlsguides

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    [BNW] Diplomacy: Interacting with Civs and Positive/Negative Diplomacy Modifiers (BNW)

    I changed the phrasing of that line - +15 isn't too big a hit as you said, but it does affect every Civ. Yes, it's bad. Overall, the only reason to really do it is to get first attack, or they suspect what you're doing before you're ready. If you're going to warmonger heavily, you might not...
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    Anyone playing on a 32" monitor?

    I play on a cheap 42" vizio tv at 1920x1080 and the picture is great - smooth textures and beautiful colors. Go large and you are unlikely to regret it. A real monitor would look even better, so I think you're good.
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    My Civ 5 Guide

    While a portion of my content is gradually being adapted for the War Academy, I want to share some of the more unique and special sections of my site that I have developed over recent months. Some of these may not make it to the War Academy, as others more skilled at the game than I may submit...
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    [BNW] Cultural Victory and Tourism (BNW)

    Thanks for the clarification! I did some heavy editing to incorporate that and gave an extra example using the screenshot already on the page. I now understand the system fully and think I have this explained well enough that most could understand how it works. Much, much better for the readers...
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    Diplomacy: Interacting with Civs and Positive/Negative Diplomacy Modifiers (BNW)

    Diplomacy: Interacting with Civs and Relationship Modifiers Link to the original article from Carl's Civ 5 Strategy Site Civilization 5: Brave New World DiplomacyThe Global Politics Screen shows you invaluable information This Guide will focus on interactions with the Civ5 AI, with features of...
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    [BNW] Diplomacy: Interacting with Civs and Positive/Negative Diplomacy Modifiers (BNW)

    Carlsguides submitted a new resource: Diplomacy: Interacting with Civs and Positive/Negative Diplomacy Modifiers - Diplomacy: Interacting with Civs and Positive/Negative Diplomacy Modifiers Read more about this resource...
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    [BNW] Cultural Victory and Tourism (BNW)

    Always appreciate corrections. Does this satisfy it? "If two Civs have the exact same Influence level with each other, they will cancel out and have no Public Opinon affect on one another." Also, I'm sad to hear you can't actually lower influence levels with Writers, but have corrected that in...
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    [BNW] Cultural Victory and Tourism (BNW)

    I just updated the Guide to include some of the edits that were proposed over the last week. Info on Great Musician costs has been corrected. I mentioned more on Tile Improvements (including Holy Sites from finishing Piety) and the three Civs that can innately construct Culture-producing...
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    [BNW] Cultural Victory and Tourism (BNW)

    I am sick at the moment but will put in the information on Great Musician cost when I am better. I will also put in that information about the Civ-specific terrain improvements to help people better select Civs suited to generating Tourism. For now, I'd have to edit this article in 3 places to...
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    Early-Game Concepts for Beginners (BNW)

    Civilization 5 Early-Game Guide for Beginners Link to the original article from Carl's Civ5 Strategy Site Gameplay Concepts, Build Orders, Policies, Research, and Starting a Game Strong This Guide will go over some of the basic principles of Civ 5's early-game, primarily the first 100 turns...
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    [BNW] Early-Game Concepts for Beginners (BNW)

    Carlsguides submitted a new resource: Early-Game Concepts for Beginners - Early-Game Concepts for Beginners Read more about this resource...
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    [BNW] Cultural Victory and Tourism (BNW)

    I corrected this on the linked page, thanks. As for images, they are rendering fine for me.
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    Cultural Victory and Tourism (BNW)

    Cultural Victory and Tourism Link to the original article from Carl's Civ 5 Strategy Site Civilization 5: Brave New World Cultural WinCultural Victory Screen Civilization 5: Brave New World makes great changes to the game's Cultural Victory requirements and the entire Culture generation system...
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