Recent content by Carnegie

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    Custom Unit using base art?

    You have to create .geo and .fgx files for it, then edit the unit_bins art def and regular art def files. There is a 5-6 part tutorial references by Deliverator on one of his threads.. on google search for, "Civ 6 unit art tutorial." Should be under that. I'm in the same boat however I know how...
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    Asset Editor: .DDS Issue

    Texture won't load. Says it is from the wrong input file.
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    Interchangeable Leaders - Can it be Done?

    I see 2 ways.. Either switch the leaders or duplicate one and just change the names of the files associated with it.
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    Custom Unit using base art?

    Your goal is to create a unit using the base model, correct?
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    Exporting Problem

    Every time I try to export it says error, "tangent space can only be computed for tris/quads."
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