After tinkering with the mod buddy I figured out how to do it.
<Civilization_BuildingClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_TEI</CivilizationType>
<BuildingClassType>BUILDINGCLASS_RELIC</BuildingClassType>
<BuildingType>BUILDING_EQ_RELIC</BuildingType>
</Row>...
I'm currently making a mod for my own use and I have come across a problem. How do you override and existing building? In more detail, I am trying to replace the 'old earth relic' name to something else but only for the civilization I am making. However when I look at tutorials or other peoples...
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