ThichN -
Thank you so much for taking the time to answer so completely. You give me a lot to think about (I forgot to mention that narrative events are one of the things that I like and do give some variety to the "story" of the game, though didn't seem to effect the outcome for me to much...
I agree with this to an extent. I am not sure that the UI alone will fix my complaints, but I will be willing to see once the next patch comes out. I actually like how the resources play out (though the management of it is clunky), and the ease in which I collect them again leans into the...
I appreciate hearing this from someone with a lot of games in, I felt like 6 games was enough to get a sense, but it sounds like you have experienced more leaders and came to a different conclusiont. Can you talk a bit about how the leaders felt distinct for you, and maybe your approach to...
I don't agree that it is a generational thing (and I have seen a lot of generations -- I played 7 Cities of Gold and Art of War in the 80's). The game itself has so many elements that work for me and I think are ideally suited for a 4x game. As someone who has played Humankind, Ara, Old World...
I am not sure I agree. I think, even with its faults, Civilization 7 is a game designed to play a certain way. I don't think it is half-baked, nor that DLC is a bad thing. Just that the game works great for a play through and maybe even as a good multi-player experience (not my area), but it...
Very true, now that you mention it. There are times that I started a wonder build and couldn't tell you if it got sniped or finished building (The notifications are so bland and repetitive I don't even look at them). I just start up a new build when the prompt came up without a care in the world.
Great points. Problems with early Civ5 and Civ6 often were the universally overpowered, which would get rebalanced over time. But erring on the side of everything being equally balanced feels like it has deadened the game.
Despite my complaints. I am happy that I did buy Civ7. As I said, each...
I have tried all of them and honestly felt little difference between them. Even if I find myself on an archipelago units can cross the waters early enough that it is just another terrain type. I haven't been "lucky" enough to find a gap big enough to keep me from discovering the new world within...
You raise a great point. Is this version of Civilization designed more for multi-player. I rarely play MP (occasionally with a friend or my daughter). Maybe the evening out of advantages is to make MP more interesting at the cost of single player. ¯\_(ツ)_/¯
I forgot to mention the biomes, but...
True. I rarely even look at yields, and occasionally late game will compare all of the leaders yields at the top of the screen, and they will generally look close (each ahead in some areas but behind in others). But despite that it seems without effort I can carry those yields to a victory.
I have been a die hard Civ player since the first iteration. After completing my first five games of Civ 7, I took a pause to wait for the Update to release this week. During that time I wrote down my thoughts to revisit my initial impressions of the game when it was first released. Then I sat...
On my 4th game/modern age, and finally let go of the idea of the "victory conditions" for the first two ages. I was spending too much time focusing on the pathways, and not building a civilization the way I normally do (role playing instead of meta). Taking the legacy cards as they fall has made...
My First World War. I was sucked into a five way war thanks to being allied and joining his war (I assume some of the declarations on me were because of other alliances). It was the first time I felt like I was in a WWI scenario of falling dominos.
On the negative side, it created a bunch of...
This comment made me realize that I was doing this too. I found myself taking breaks when I hit the new age, so I might eat lunch an hour later than usual instead of skipping it altogether.
Firaxis may have found the cure for onemoreturnitis. Or at least a temporary remission.
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