Recent content by Chaka

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    Any Ideas For A Meso-american Modpack???

    Mongoloid Cow Chaka: With the no roads, how would strategic and luxury resources be used, or would there be none? I ask because luxury resources are necessary, and the strategic resources allow the localisation of units. ============================================== Short answer... I...
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    Any Ideas For A Meso-american Modpack???

    Chaka how bout we work together on this mod. I have very little time. But maybe something can be worked out. I will e-mail you. Im having a little difficulty getting the "mod" side of it working (techs,etc....) as when i change them on Civ Edit the game crashes when i try to play it. Its...
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    Coming Soon: Alexander the Great Scenario

    I think the work you are doing on this is commendable. I have very limited time, but would be willling to help if I could. I am NOT a graphics artist or any such. I consider myself more of a designer and developer. Since you seem to have most of the design work done, what else could you use...
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    Ancient/Medieval Units request

    Sorry, I meant to post this under the "Unit Request" thread.
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    Ancient/Medieval Units request

    Here are some units I was not able to find for my Mod. Seige Tower. With archers, assault ramp. Bolt Shooting Engine. Wagon carrying a large standard. Italian state carroccio. generic "gallic/celtic" cavalry. This could be as simple as using existing Horseman or Rider and...
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    Any Ideas For A Meso-american Modpack???

    This subject is dear to me, since I too am in the midst of a Mod. So hopefully I won't get carried away and can contribute some useful ideas. You have two basic groups you are dealing with, Mexican (Aztec, Mayan) and Peruvian (Inca). The first thing you have to decide on is if you are doing a...
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