Recent content by Chessack

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    Benchmarks: How do you know you're advancing quickly enough?

    I never used to beeline techs, and so yes, I used the metric you suggest -- am I doing better than the AI on wonders, etc. Once I started trying to beeline it became harder for me to figure out where I was. I can't remember the specific dates but I do remember in Civ II having some rules of...
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    Benchmarks: How do you know you're advancing quickly enough?

    Again, I don't play on Deity so I am not quite under some of the constraints you are all talking about. I just did a game as China and got the GL out by turn 49... which is about the best I have done so far. I might have gotten it by 45 if I had chopped one more forest.
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    Benchmarks: How do you know you're advancing quickly enough?

    Well, I don't play on Deity yet, still doing Prince. How does one rely on getting writing or pottery from a hut? I have only ever gotten one of those maybe once each in the month or so I have played Civ 5. Is there some way you can "ask" the game to give you techs for the huts instead of...
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    Benchmarks: How do you know you're advancing quickly enough?

    Wow... I have no idea how you would do things that quickly. Opening play is so limited, I have trouble imagining how I could do the GL that fast. I might have started it by 35, but finished...? How can you achieve enough production with what can at most be one or two workers, a handful of...
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    Benchmarks: How do you know you're advancing quickly enough?

    Here is something I have been thinking about while playing the last couple of games: When should I be happy with how my empire is developing? When should I worry that I am "falling behind" where I should be if I want to win the game against the AI? Historically in other Civ variants, I have...
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    Ingrate!

    This is a good point. I would add a few more. That 4-city civ that has no hope of winning a military victory might, if it was not stupid enough to attack the 28-city human, be able to sneak in a Cultural victory instead. Why not program the AI to concentrate on alternate victory methods...
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    Does the AI get more realistic in the higher level game?

    Hey there folks. Relatively new to Civ 5 and totally new to the forums (been playing Civ 5 since Labor Day). I played Civs 1, 2 and 4 to a great extent, but never was good enough to get into the higher level game. At this point, I am playing on Warlord and have maybe a 50% chance of success...
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