Hey guys! Sorry about the lack of updates on here - I'm rubbish.
Just dropping by to say that CSE has now been updated, and is available with a direct download from here: https://github.com/ChimpanG/CIVITAS-CSE-Release
Steam uploader is a buggy mess so I've gotta wait for Scotty to return...
Hey dbergan! Sorry, this is the first time I've been on CFC in almost a year. I finally got around to updating the effects n reqs sheet just the other day as it happens haha, all the new info should be on there :) happy modding!
Hey @qadams thanks very much. It would appear that the global parameter that we have changed to set the distance between City-States and NWs is not 100% guaranteed unfortunately. It's kinda annoying but not really something we can force it would seem. My guess is that it kinda gets ignored when...
Just stumbled upon this! Nice work Isau!
I have been updating something similar for about a year and a half. It has effects, requirements, collections, lua events and lua objects. It includes everything I could pull from scenarios, dlc and expansion pack too.
Effects & Reqs Sheet
For anybody...
Thanks for the feedback @DeepSoul I'm actually looking into the possibility of internal rulesets (not like the dropdown in-game I mean) during this restructure which might offer users more of a choice in what and where type-bonuses are applied, so I'll write that into one of them. Whether it...
Crikey I really need to come to CFC more regularly! Sorry for keeping everyone waiting. TCS is currently working on his studies, fighting crime, and generally saving the world, so I'm currently (doing a bad job of) covering an update for City States Expanded. It's a big one so it's taking some...
Hey Andrew! That error message normally appears when it's trying to reference a texture that is in the Icons.xlp file, but doesn't exist within your solution's folder as a texture/dds. Have a look inside the textures folder to see if everything lines up properly with your references in the XLP...
Your icons xlp looks okay from what I can tell. What is ModBuddy giving you in it's report thingy down the bottom when you try to build? That might point us in the direction of the culprit.
Have you tried thecrazyscotsman's modart generator? If it's a case of a missing reference or something...
thecrazyscotsman put together an amazing little bit of kit that will automate this part of the process. Check it out :)
https://forums.civfanatics.com/threads/automating-modding-tasks.628685/
Love seeing the feedback this has been getting. Just wanted to add my two cents on how the start biases appear to work. They can be a bit quirky, and I don't think there's any way to 100% guarantee a certain start position, but there are things we can do to give us a good shot of getting the...
Hi Pok! It really depends on the asset you are planning to use because some buildings have tint-maps and some don't. The ones that do are usually the clutter you see in districts, your standard house looking buildings and such and these are coloured via way of tint in the landmarks/buildings...
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