Recent content by ChimpanG

  1. ChimpanG

    [R&F] City-States Expanded

    Hey guys! Sorry about the lack of updates on here - I'm rubbish. Just dropping by to say that CSE has now been updated, and is available with a direct download from here: https://github.com/ChimpanG/CIVITAS-CSE-Release Steam uploader is a buggy mess so I've gotta wait for Scotty to return...
  2. ChimpanG

    Hey dbergan! Sorry, this is the first time I've been on CFC in almost a year. I finally got...

    Hey dbergan! Sorry, this is the first time I've been on CFC in almost a year. I finally got around to updating the effects n reqs sheet just the other day as it happens haha, all the new info should be on there :) happy modding!
  3. ChimpanG

    Terra Mirabilis

    Hey @qadams thanks very much. It would appear that the global parameter that we have changed to set the distance between City-States and NWs is not 100% guaranteed unfortunately. It's kinda annoying but not really something we can force it would seem. My guess is that it kinda gets ignored when...
  4. ChimpanG

    List of all Arguments for Effects and Requirements

    Just stumbled upon this! Nice work Isau! I have been updating something similar for about a year and a half. It has effects, requirements, collections, lua events and lua objects. It includes everything I could pull from scenarios, dlc and expansion pack too. Effects & Reqs Sheet For anybody...
  5. ChimpanG

    Tsunami Waves

    Obvious pirate is obvious :nono:
  6. ChimpanG

    Terra Mirabilis

    Naw this is not normal, and actually the second report of something like this so I think I know where to look. Thank you for the heads up!
  7. ChimpanG

    [R&F] City-States Expanded

    Thanks for the feedback @DeepSoul I'm actually looking into the possibility of internal rulesets (not like the dropdown in-game I mean) during this restructure which might offer users more of a choice in what and where type-bonuses are applied, so I'll write that into one of them. Whether it...
  8. ChimpanG

    Terra Mirabilis

    Thank you for highlighting those @Sub6 the fixes will be in the next update :)
  9. ChimpanG

    [R&F] City-States Expanded

    Crikey I really need to come to CFC more regularly! Sorry for keeping everyone waiting. TCS is currently working on his studies, fighting crime, and generally saving the world, so I'm currently (doing a bad job of) covering an update for City States Expanded. It's a big one so it's taking some...
  10. ChimpanG

    Adjacency bonus not working.

    Hey Andrew! That error message normally appears when it's trying to reference a texture that is in the Icons.xlp file, but doesn't exist within your solution's folder as a texture/dds. Have a look inside the textures folder to see if everything lines up properly with your references in the XLP...
  11. ChimpanG

    Adjacency bonus not working.

    Your icons xlp looks okay from what I can tell. What is ModBuddy giving you in it's report thingy down the bottom when you try to build? That might point us in the direction of the culprit. Have you tried thecrazyscotsman's modart generator? If it's a case of a missing reference or something...
  12. ChimpanG

    Help with ModArt file

    thecrazyscotsman put together an amazing little bit of kit that will automate this part of the process. Check it out :) https://forums.civfanatics.com/threads/automating-modding-tasks.628685/
  13. ChimpanG

    Adjacency bonus not working.

    This minor spelling mistake might be causing the issue MODIFIER_PLAYER_DISTRICTS_ADJUST_YEILD_CHANGE
  14. ChimpanG

    [R&F] City-States Expanded

    Love seeing the feedback this has been getting. Just wanted to add my two cents on how the start biases appear to work. They can be a bit quirky, and I don't think there's any way to 100% guarantee a certain start position, but there are things we can do to give us a good shot of getting the...
  15. ChimpanG

    How to do simple editing of buildings (eg change roof color)

    Hi Pok! It really depends on the asset you are planning to use because some buildings have tint-maps and some don't. The ones that do are usually the clutter you see in districts, your standard house looking buildings and such and these are coloured via way of tint in the landmarks/buildings...
Back
Top Bottom