had another ctd, Invalid_Pointer_Write in the bugcheck analysis can reproduce wrote up on github
*edit* I've managed to get around it, this time i didn't 'bulb' the scientist until after I selected the tech ive selected a tech further along the tree then 'bulb' the scientist,
4.9.1 an insane trade chieftain/standard/standard speed
edit i dont need it yet either as ive got no requirements for it and neither do they and i dont think they know it exists yet as ive only researched it 10 turns ago and im way ahead on science (9 techs ahead) seems bizarre the ai would...
notice solar plant has less hammers dont know if its intentional. AI still cant work with raging barbs ive trounced the ai in science turn 360 on standard im building and 5 turns away from spaceship completion they all went authority/fealty/imperialism, im def going up a difficulty level the...
reloaded a save game from last night and have CTD upon loading currently running Analysis will report to github if necessary none of the auto saves work either same ctd.
2nd playthrough found it easier to have a reformation belief usually with 6 cities standard map standard speed ive had to include city states in previous games and versions i think i need to go up a difficulty or two
1st playthrough so far
chieftain standard size standard speed - game seems very easy now almost trivial 5 cities Russia gone Trad>Artistry>Industry
Religion God of expanse>Devine Inheritance>Cathedrals>Faith of the masses>Indulgencies and prophecy
Wonders: 16 Numerous AngkorWat got it was...
IMO if i can get a really early tech lead I always aim for aircraft because its a massive advantage over anything, once you get into the information age and the AI is level i don't bother with aircraft as the interceptions do too much damage without dealing any damage back.
i had a bunch of...
checked the chipset drivers? and gpu drivers are installed ? if your pc is a desktop check the bios settings for something called resizable bar and enable it ( and some on here will say thats overkill but it may be limiting the gpu in some way thats if your on a fairly modern setup ) check your...
whats annoying is late game sort of early information age I dread going into the science screen waiting for a CTD. So I end up inefficiently clicking on future tech and letting it run to mitigate. I even try to use a small map and 6 civs/12 city states and turn off yield info and still get heap...
sorry for resurrecting the old thread but ive never had a crash with NON-EUI vs many with city screens and science screens with EUI ive raised a github issue but its not going to be fixed theres deffo a memory leak with it as every ctd from the city screen out of memory to the science screen...
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