Recent content by cidk2000

  1. C

    How to Compile the Vox Populi DLL

    Dll Builds with above instructions, but playing in game results with just 1 ai player and no city states, no lux of any kind tried various map sizes Huge resulted in turn 1 loss Standard plays but with 1 ai player and no city states, I'm trying to reproduce the Network connection (think its...
  2. C

    Supply System Brainstorm

    In my mind supply should be based upon : Material used ie steel/Aluminum/oil/Uranium for Battleship for example then supply by population so to crew a battleship would be less than crew for an infantry unit and more than a fighter Battleship uses 1 or more oil / 1or more Aluminum a low% based...
  3. C

    New BETA Version - 4.4.2 (December 31, 2023)

    excellent! thats a good changelog! looking forward to playing this
  4. C

    Having adjustable tactical AI

    I know im in the minority on this but i bet if we put say Askia vs Maria in a grasslands cage match with exactly the same units both would make the same moves and ulitmately end in a draw, Question: Would Askia push his units harder? more suicide runs against a diplomatic opponent ? Maria...
  5. C

    Having adjustable tactical AI

    can agree have been beaten on settler a few times with the tactical AI last settler game i took a tech lead and dominated theres no substitute for higher tech, noticed i have the upper hand vs barbs and the barbs always go for pilliaging strategic resources first no matter the level. also AI...
  6. C

    Attacked by 20 units on Settler difficulty

    cant disagree with the Army bieng so tiny... however if your short on funds you cant upgrade em all you end up either cycling through 70+ units over 10-20 turns or you delete them (thus resetting any good XP earned) and who wants to micromanage 70+ units ??? at settler i think the AI issue of...
  7. C

    Attacked by 20 units on Settler difficulty

    thanks for the above tip(s) here is a current war between me ( russia) settler difficulty vs aztec the best AI on score Aztec took Authority > Fealty>Imperialism>Autoracy has 11 Cties 255 pop statue of zeus and allhambra as its wonders and defender of the faith orders as part of his religion...
  8. C

    Attacked by 20 units on Settler difficulty

    7 Players, standard size, standard speed, communtias map, with random narrow ridge, low sea, sparse/limited resources no barbarians im mainly a chieftain player i struggle with combat on a daily basis, Ive turned of the aggression for this reason and maintain friendly relations, have an decent...
  9. C

    Attacked by 20 units on Settler difficulty

    thanks :) getting the idea now
  10. C

    New Version - 4.2.7 (October 30, 2023)

    ive checked the log, 19 Greece Athens SEED: 18364086991214393462 CHOSEN: Wonder Pyramids NoRush ERA: 0 TURNS: 15 if i read that correctly Turn 19 Greece chose Pyramids and would take 15 turns correct?
  11. C

    Quick Questions / Quick Answers

    it was a hun scout
  12. C

    Late Game War Tedium Discussion

    What about healing in city only and you have to have barracks for melee/ranged seaport for navy airport for airunits and anti air ( think it might be too complicated )
  13. C

    Quick Questions / Quick Answers

    This was settler difficulty and within 50 turns or less from start ill have to check notification log it was a scout rather than a pathfinder must of got a goody hut. Im concerned though its capital wasnt far away and accumulated at lot of xp for settler
  14. C

    Quick Questions / Quick Answers

    Why can AI early game scouts cross mountains?
  15. C

    New Version - 4.2.7 (October 30, 2023)

    Doing a settler game due to how hard i find the AI at combat, Pyramids went at turn 32! (not that i was going for it) if it takes 8 turns to "research" then 24 turns to build! did it get invested or did the AI get a hammer bonus or both from ruins that some serious effiecient gameplay for...
Top Bottom